Chelimbalo/weapons/molikman/molik/molik.gd
2025-12-10 00:08:57 +05:00

14 lines
412 B
GDScript

extends CharacterBody3D
func _physics_process(delta: float) -> void:
if is_multiplayer_authority() == false:
return
velocity += get_gravity() * delta / 4
if is_on_floor():
var fire: Node3D = preload("res://weapons/molikman/molik/molikman_molotov_fire.tscn").instantiate()
Session.dynamic_objects_parent.add_child(fire,true)
fire.global_position = global_position
queue_free()
move_and_slide()