belt improvements
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7 changed files with 10 additions and 7 deletions
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@ -14,7 +14,8 @@ func _draw() -> void:
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for i in range(inventory.capacity):
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if inventory.internal_array[i].amount > 0:
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var calculated_position = calculate_position(i) - inventory.internal_array[i].held_item.preview.get_size()/2.0
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draw_texture(inventory.internal_array[i].held_item.preview,calculated_position)
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for j in range(inventory.internal_array[i].amount/10):
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draw_texture(inventory.internal_array[i].held_item.preview,calculated_position + Vector2(0,-j))
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func _process(delta: float) -> void:
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inventory.advance(delta)
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