Dimensions for constructibles

This commit is contained in:
Rendo 2025-10-11 12:58:36 +05:00
commit 6f56fffb59
18 changed files with 135 additions and 25 deletions

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@ -6,8 +6,6 @@ extends Marker2D
class_name BuildZone
const GRID_SIZE : Vector2 = Vector2(16,16)
## Rect that used for bounds check and conversions
@export var building_rect : Rect2:
set(value):
@ -17,6 +15,8 @@ const GRID_SIZE : Vector2 = Vector2(16,16)
get:
return building_rect
@export var entity_holder : EntityHolder
func _ready() -> void:
if not Engine.is_editor_hint():
Registry.build_zones.append(self)
@ -37,7 +37,7 @@ func is_global_point_in_zone(point: Vector2) -> bool:
func indexify_point(point : Vector2) -> int:
if is_point_in_zone(point) == false:
return -1
return int(point.x) / int(GRID_SIZE.x) + int(building_rect.size.x/GRID_SIZE.x)*(int(point.y) / int(GRID_SIZE.y))
return int(point.x) / int(Globals.GRID_SIZE.x) + int(building_rect.size.x/Globals.GRID_SIZE.x)*(int(point.y) / int(Globals.GRID_SIZE.y))
## Returns index of point (global coordinates) to be used in array
func indexify_global_point(point : Vector2) -> int:
@ -45,7 +45,7 @@ func indexify_global_point(point : Vector2) -> int:
## Inverses indexification of point, returning snapped position
func inverse_index(index: int) -> Vector2:
return to_global(Vector2(index%int(building_rect.size.x/GRID_SIZE.x)*GRID_SIZE.x,index / int(building_rect.size.x/GRID_SIZE.x) * GRID_SIZE.y))
return to_global(Vector2(index%int(building_rect.size.x/Globals.GRID_SIZE.x)*Globals.GRID_SIZE.x,index / int(building_rect.size.x/Globals.GRID_SIZE.x) * Globals.GRID_SIZE.y))
## Returns snapped position of point (global coordinates).
## Equivalent of [code]
@ -54,8 +54,8 @@ func inverse_index(index: int) -> Vector2:
func get_placement_position(point : Vector2) -> Vector2:
if is_global_point_in_zone(point) == false:
return Vector2.ZERO
return to_global((to_local(point) / GRID_SIZE).floor()*GRID_SIZE + GRID_SIZE/2.0)
return to_global((to_local(point) / Globals.GRID_SIZE).floor()*Globals.GRID_SIZE + Globals.GRID_SIZE/2.0)
## Returns capacity of building zone to be used in the array
func get_capacity() -> int:
return int(building_rect.size.x/GRID_SIZE.x)*int(building_rect.size.y/GRID_SIZE.y)
return int(building_rect.size.x/Globals.GRID_SIZE.x)*int(building_rect.size.y/Globals.GRID_SIZE.y)