Conveyor renamed to belt internally
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2f68d123d7
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8 changed files with 6 additions and 6 deletions
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@ -20,7 +20,7 @@ config/icon="res://icon.svg"
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GuiEventBus="*res://scripts/gui/gui_event_bus.gd"
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RuntimePlayerData="*res://scripts/autoloads/runtime_player_data.gd"
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Registry="*res://scripts/autoloads/registry.gd"
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ConveyorManager="*res://scripts/autoloads/conveyor_manager.gd"
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BeltManager="*res://scripts/autoloads/belt_manager.gd"
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[display]
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@ -3,8 +3,8 @@
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[ext_resource type="Texture2D" uid="uid://gfkhedfdi7ug" path="res://sprites/atlasses/Popekko.png" id="1_kqxj7"]
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[ext_resource type="Script" uid="uid://bbd7o2st8kmgl" path="res://scripts/structure.gd" id="1_y326v"]
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[ext_resource type="Script" uid="uid://bd4ojfqrl8idm" path="res://scripts/inventory/inventory_slot.gd" id="2_54w8r"]
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[ext_resource type="Script" uid="uid://v0hkuo3gda1b" path="res://scripts/inventory/conveyor_inventory.gd" id="3_ruvuk"]
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[ext_resource type="Script" uid="uid://bp341eiwvfvyl" path="res://scripts/structures/conveyor.gd" id="5_54w8r"]
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[ext_resource type="Script" uid="uid://v0hkuo3gda1b" path="res://scripts/inventory/belt_inventory.gd" id="3_ruvuk"]
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[ext_resource type="Script" uid="uid://bp341eiwvfvyl" path="res://scripts/structures/belt.gd" id="5_54w8r"]
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[sub_resource type="Resource" id="Resource_t4je2"]
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resource_local_to_scene = true
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@ -1,7 +1,7 @@
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@tool
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extends Inventory
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class_name ConveyorInventory
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class_name BeltInventory
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## Amount of stacks that can be held in storage
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@export var capacity : int:
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@ -1,14 +1,14 @@
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extends Node2D
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@onready var parent_structure : Structure = get_parent()
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@onready var inventory : ConveyorInventory = parent_structure.inventory
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@onready var inventory : BeltInventory = parent_structure.inventory
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@onready var animator : AnimationPlayer = $"../AnimationPlayer"
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func _ready() -> void:
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sync_animations.call_deferred()
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func sync_animations() -> void:
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animator.seek(ConveyorManager.sync_time,true)
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animator.seek(BeltManager.sync_time,true)
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func _draw() -> void:
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for i in range(inventory.capacity):
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