[gd_scene load_steps=3 format=3 uid="uid://buklkcwb0k2rc"] [ext_resource type="Texture2D" uid="uid://416h8gs1f7x0" path="res://sprites/atlasses/Popekko.png" id="1_ligff"] [sub_resource type="AtlasTexture" id="AtlasTexture_qfuiw"] atlas = ExtResource("1_ligff") region = Rect2(0, 0, 5, 5) [node name="MountedGun" type="Node2D"] [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(-2.5, 2.5) texture = SubResource("AtlasTexture_qfuiw")