; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Delurbelako" run/main_scene="uid://u7thalwj5742" config/features=PackedStringArray("4.5", "GL Compatibility") config/icon="res://icon.svg" [autoload] GuiEventBus="*res://scripts/gui/gui_event_bus.gd" RuntimePlayerData="*res://scripts/autoloads/runtime_player_data.gd" Registry="*res://scripts/autoloads/registry.gd" ConveyorManager="*res://scripts/autoloads/conveyor_manager.gd" [display] window/size/viewport_width=512 window/size/viewport_height=288 window/stretch/mode="canvas_items" [gui] theme/custom="uid://csh7en7c4otv6" [input] plc_place={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(176.91797, 7.2773438),"global_position":Vector2(180.91797, 44.277344),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } plc_cancel={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(441.39453, 21.890625),"global_position":Vector2(445.39453, 58.890625),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } plc_rotate_up={ "deadzone": 1.0, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(85.30078, 15.171875),"global_position":Vector2(89.30078, 52.171875),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null) ] } [layer_names] 2d_physics/layer_1="Platform" [rendering] textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"