forked from 2ndbeam/evolution-rs
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1 commit
| Author | SHA1 | Date | |
|---|---|---|---|
| 0319cb5a0e |
2 changed files with 21 additions and 18 deletions
35
src/lib.rs
35
src/lib.rs
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@ -50,12 +50,12 @@ pub fn setup(
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pub fn test_setup_hand(
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pub fn test_setup_hand(
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mut commands: Commands,
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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asset_server: Res<AssetServer>,
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//systems: Res<Systems>,
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systems: Res<Systems>,
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query: Single<Entity, With<Hand>>
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query: Single<Entity, With<Hand>>
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) {
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) {
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let hand_id = query.into_inner();
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let hand_id = query.into_inner();
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for _ in 0..4 {
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for _ in 0..4 {
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create_card(&mut commands, &asset_server, Some(hand_id));
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create_card(&mut commands, &asset_server, Some(hand_id), &systems);
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}
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}
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}
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}
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@ -63,7 +63,7 @@ pub fn create_card(
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commands: &mut Commands,
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commands: &mut Commands,
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asset_server: &Res<AssetServer>,
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asset_server: &Res<AssetServer>,
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hand_entity: Option<Entity>,
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hand_entity: Option<Entity>,
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//systems: &Res<Systems>
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systems: &Res<Systems>
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) {
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) {
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let mut card = commands.spawn((
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let mut card = commands.spawn((
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Card,
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Card,
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@ -74,29 +74,32 @@ pub fn create_card(
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if let Some(hand) = hand_entity {
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if let Some(hand) = hand_entity {
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card.set_parent(hand);
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card.set_parent(hand);
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commands.entity(hand).insert(JustUpdated);
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commands.entity(hand).insert(JustUpdated);
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//commands.run_system(systems.update_hand_dimensions);
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commands.run_system(systems.update_hand_dimensions);
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}
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}
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}
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}
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// TODO: replace this const with getting asset dimensions from Assets<Image>
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const CARD_SPRITE_SIZE: Vec2 = Vec2::new(128., 192.);
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pub fn update_hand_dimensions(
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pub fn update_hand_dimensions(
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mut commands: Commands,
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mut commands: Commands,
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p_query: Single<(Entity, &mut Sprite, &Children), (Added<JustUpdated>, With<Hand>)>,
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p_query: Single<(Entity, &mut Sprite, &Children), (Added<JustUpdated>, With<Hand>)>,
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mut c_query: Query<(&mut Transform, &Sprite), (With<Card>, Without<Hand>)>,
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mut c_query: Query<(&mut Transform, &Sprite), (With<Card>, Without<Hand>)>,
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assets: Res<Assets<Image>>
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) {
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) {
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let mut hand = p_query.into_inner();
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let mut hand = p_query.into_inner();
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let mut counter = 0.;
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let size = hand.2.iter().count();
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let mut hand_total_width = 0.;
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let hor_margin = 8.;
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let mut hand_height = 0.;
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let ver_margin = 8.;
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for &child_id in hand.2.iter() {
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let sprite_size = CARD_SPRITE_SIZE;
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let hand_total_width = (sprite_size.x + hor_margin) * (size as f32);
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let hand_height = ver_margin * 2. + sprite_size.y;
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let hand_offset = (hand_total_width - sprite_size.x - hor_margin) / 2.;
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for (index, &child_id) in hand.2.iter().enumerate() {
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let Ok(mut child) = c_query.get_mut(child_id) else { continue; };
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let Ok(mut child) = c_query.get_mut(child_id) else { continue; };
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let sprite_size = assets.get(child.1.image.id()).unwrap().size_f32();
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let offset_x = (sprite_size.x + hor_margin) * (index as f32) - hand_offset;
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let hor_margin = Vec2::new(4., 0.);
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let offset_y = 0.;
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let ver_margin = Vec2::new(0., 4.);
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child.0.translation = Vec3::from((Vec2::new(offset_x, offset_y), 1.));
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hand_total_width += sprite_size.x + hor_margin.x;
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hand_height = sprite_size.y + ver_margin.y * 2.;
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child.0.translation = Vec3::from((ver_margin + (sprite_size + hor_margin) * counter, 0.));
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counter += 1.;
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}
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}
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hand.1.custom_size = Some(Vec2::new(hand_total_width, hand_height));
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hand.1.custom_size = Some(Vec2::new(hand_total_width, hand_height));
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commands.entity(hand.0).remove::<JustUpdated>();
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commands.entity(hand.0).remove::<JustUpdated>();
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@ -2,7 +2,7 @@ use bevy::prelude::*;
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use evolution_rs::{
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use evolution_rs::{
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plugins::*,
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plugins::*,
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setup, test_setup_hand, update_hand_dimensions
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setup, test_setup_hand
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};
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};
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@ -17,6 +17,6 @@ use evolution_rs::{
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fn main() {
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fn main() {
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App::new()
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App::new()
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.add_plugins((DefaultPlugins,BasePropertiesPlugin))
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.add_plugins((DefaultPlugins,BasePropertiesPlugin))
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.add_systems(Startup, (setup, test_setup_hand, update_hand_dimensions).chain())
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.add_systems(Startup, (setup, test_setup_hand).chain())
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.run();
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.run();
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}
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}
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