feat: Update tiles representation only when tile is updated
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2 changed files with 20 additions and 9 deletions
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@ -2,7 +2,7 @@ use std::fmt::Display;
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use crate::MAX_FLUID_AMOUNT;
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#[derive(Default,Clone,Copy)]
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#[derive(Default,Clone,Copy, PartialEq, Eq)]
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pub enum GridElement{
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#[default]
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Air,
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