use bevy::{prelude::*,math::UVec3}; use crate::{MAX_VERTICAL_FLOW,MAX_HORIZONTAL_FLOW,grid::{Grid,GridElement}}; enum GridAction{ MoveLiquid{ from: UVec3, to: UVec3, amount: u32, } } pub fn tick(mut grid: ResMut) { let mut stack: Vec = Vec::new(); for x in 0..grid.size.x { for y in 0..grid.size.y { for z in 0..grid.size.z { let vector = UVec3::new(x,y,z); let index = grid.indexify(vector); match grid.data[index as usize] { GridElement::Water { amount } => { let mut transfer_amount = amount.clone(); if let Some(gravity_vector) = vector.checked_sub(UVec3::new(0,1,0)) { if let Some(gravity_amount) = grid.data [grid.indexify(gravity_vector)] .try_fill(transfer_amount.min(MAX_VERTICAL_FLOW)) { stack.push(GridAction::MoveLiquid { from: vector, to: gravity_vector, amount: gravity_amount }); transfer_amount -= gravity_amount; } } transfer_amount = transfer_amount.min(MAX_HORIZONTAL_FLOW) / 4; if transfer_amount > 0 { for lookup_vector in [UVec3::new(1,0,0),UVec3::new(0,0,1)] { if let Some(toward_vector) = vector.checked_add(lookup_vector) { if let Some(toward_amount) = grid.data [grid.indexify(toward_vector)] .try_fill(transfer_amount.min(MAX_VERTICAL_FLOW)) { stack.push(GridAction::MoveLiquid { from: vector, to: toward_vector, amount: toward_amount }); } } if let Some(toward_vector) = vector.checked_sub(lookup_vector) { if let Some(toward_amount) = grid.data [grid.indexify(toward_vector)] .try_fill(transfer_amount.min(MAX_VERTICAL_FLOW)) { stack.push(GridAction::MoveLiquid { from: vector, to: toward_vector, amount: toward_amount }); } } } } }, _ => {}, } } } } for action in stack { match action { GridAction::MoveLiquid { from, to, amount } => { let (from_index, to_index) = (grid.indexify(from), grid.indexify(to)); grid.tranfer_fluid(from_index, to_index, amount); }, } } }