This commit is contained in:
rendo 2026-04-24 12:07:46 +05:00
commit 21a4adf229
16 changed files with 136 additions and 24 deletions

View file

@ -26,6 +26,8 @@ var dragged: bool = false:
@export var interactible: Interactible
@export var button_generator: ButtonGenerator
@export var display_text: String
@export var mask: PackedStringArray
var contacted_draggables: Array[DraggableObject]
var filtered_draggables: Array[DraggableObject]
@ -37,9 +39,18 @@ func _ready() -> void:
func _mouse_enter() -> void:
mouse_in = true
var text: String
if has_node("Inventory") and len($Inventory.inventory) != 0:
text = $Inventory.get_text()
else:
text = display_text
if text == "":
return
Tooltip.set_text(text)
func _mouse_exit() -> void:
mouse_in = false
Tooltip.clear()
func set_mask(new_mask: PackedStringArray) -> void:
mask.clear()

View file

@ -29,3 +29,9 @@ func _on_interactible_interacted(with: DraggableObject) -> void:
log_message += "%s мг. %s, " % [str(sub.amount),sub.substance.get_formula()]
GuiSignalBus.push(log_message)
inventory_updated.emit(mini_inventory)
func _process(_delta: float) -> void:
var result = ""
for key in mini_inventory:
result += key.substance.scientific_name + "+"
$"../..".display_text = result.left(len(result)-1)

View file

@ -3,7 +3,7 @@ extends Node
var add_amount: float
func _on_interaction_interacted(with: DraggableObject) -> void:
if with.is_in_group("flask"):
if with.is_in_group("flask") and add_amount > 0:
var subs: RuntimeSubstanceData = RuntimeSubstanceData.new()
subs.amount = add_amount
subs.substance = $"../../SubstanceData".substance

View file

@ -179,3 +179,22 @@ func check_for_reactions() -> void:
update_solutions()
inventory_changed.emit(inventory.values())
GuiSignalBus.push("Произошла реакция")
if len(find_odor()) > 0:
GuiSignalBus.push("Появился запах")
#func find_gases() -> Array[RuntimeSubstanceData]:
# for key in inventory:
# if inventory[key].substance in [preload("H")]
func find_odor() -> Array[RuntimeSubstanceData]:
var result = []
for key in inventory:
if inventory[key].substance in [preload("res://assets/substances/CH3COOH.tres")]:
result.push_back(inventory[key])
return result
func get_text() -> String:
var result = ""
for key in inventory:
result += key + "+"
return result.left(len(result)-1)

View file

@ -12,7 +12,48 @@ enum DisplayType{
material_override.set_shader_parameter("wave_intensity",1.)
tween.tween_property(material_override,"shader_parameter/wave_intensity",0.0,2.0)
func update_material(substances: Array[RuntimeSubstanceData]) -> void:
func update_fluid_material(substances: Array[RuntimeSubstanceData]) -> void:
var mat: ShaderMaterial = material_override
if len(substances) == 0:
visible = false
return
else:
visible = true
var total_weight = 0
var total_color = 0
for sub in substances:
total_weight += sub.amount
total_color += sub.substance.color_influence
var pH: float = 0
var color: Color = Color(0,0,0,0)
for sub: RuntimeSubstanceData in substances:
var weight: float = sub.amount/total_weight
pH += sub.substance.get_ph_runtime(substances) * weight
for sub: RuntimeSubstanceData in substances:
var color_to_add: Color
if sub.substance.pHColor != null:
color_to_add = sub.substance.pHColor.sample(pH/14.0)
else:
color_to_add = sub.substance.color
if display_type == DisplayType.Fluid and sub.is_solution:
color_to_add.a = 0.5
#if color == Color(0,0,0,0):
# color = color_to_add
#else:
# color = color.lerp(color_to_add,sub.substance.color_influence)
color += color_to_add * sub.substance.color_influence
mat.set_shader_parameter("albedo_color", color / total_color)
func update_solid_material(substances: Array[RuntimeSubstanceData]) -> void:
var mat: StandardMaterial3D = material_override
if len(substances) == 0:
visible = false
@ -57,10 +98,10 @@ func update_material_unfiltered(substances: Array[RuntimeSubstanceData]):
match display_type:
DisplayType.Fluid:
var fluids = substances.filter(filter_liquids)
update_material(fluids)
update_fluid_material(fluids)
DisplayType.Solid:
var solids = substances.filter(filter_solids)
update_material(solids)
update_solid_material(solids)
func filter_liquids(sub: RuntimeSubstanceData): return sub.substance.melting_point < sub.temperature or sub.is_solution
func filter_solids(sub: RuntimeSubstanceData): return sub.substance.melting_point > sub.temperature and not sub.is_solution

View file

@ -15,3 +15,4 @@ func _ready() -> void:
if substance.is_solution:
jar_fill_material.albedo_color.a = 0.5
get_parent().add_to_group("fluid_source")
get_parent().display_text = substance.scientific_name