Interaction rework

This commit is contained in:
Rendo 2025-12-19 13:23:41 +05:00
commit 72bea66082
11 changed files with 90 additions and 23 deletions

View file

@ -1,11 +1,13 @@
extends Camera3D
class_name DraggableCamera
const SENSITIVITY = 0.01
var interaction_source: DraggableObject
var plane_position: Vector3
@onready var drag_raycast: RayCast3D = $DragRaycast
@onready var interaction_area: Area3D = $InteractionArea
@onready var interaction_area: InteractibleDetector = $InteractionArea
func _process(_delta: float) -> void:
drag_raycast.target_position = project_local_ray_normal(get_viewport().get_mouse_position()) * 10.0
@ -18,10 +20,21 @@ func _input(event: InputEvent) -> void:
global_position += Vector3.FORWARD * event.relative.y * SENSITIVITY
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
var areas = interaction_area.get_overlapping_areas()
for area in areas:
if area == interaction_source:
for draggable in interaction_area.filtered_draggables:
if draggable == interaction_source:
continue
area.try_interact(interaction_source)
interaction_source.interactible.try_interact(draggable)
break
interaction_source = null
end_interaction_seeking()
func start_interaction_seeking(new_interaction_source: DraggableObject) -> void:
if new_interaction_source.interactible == null:
return
interaction_source = new_interaction_source
interaction_area.set_mask(interaction_source.interactible.get_groups())
func end_interaction_seeking() -> void:
if interaction_source == null:
return
interaction_source = null

View file

@ -6,7 +6,17 @@ signal drag_started
signal drag_ended
var mouse_in: bool = false
var dragged: bool = false
var dragged: bool = false:
set(value):
if dragged != value:
if value:
drag_started.emit()
get_viewport().get_camera_3d().start_interaction_seeking(self)
else:
drag_ended.emit()
dragged = value
@export var interactible: Interactible
func _mouse_enter() -> void:
mouse_in = true
@ -24,8 +34,5 @@ func _input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT:
if mouse_in and event.pressed:
dragged = true
drag_started.emit()
get_viewport().get_camera_3d().interaction_source = self
if event.pressed == false:
dragged = false
drag_ended.emit()

View file

@ -16,8 +16,8 @@ func _ready() -> void:
canceled.connect(cancel_interaction)
func try_interact(draggable: DraggableObject) -> void:
if draggable.get_node("%Interaction") != null:
var interaction: Interactible = draggable.get_node("%Interaction")
if draggable.interactible != null:
var interaction: Interactible = draggable.interactible
for group in interaction.get_groups():
if group in interaction_target_groups:
current_draggable = draggable

View file

@ -0,0 +1,37 @@
extends Area3D
class_name InteractibleDetector
var mask: PackedStringArray
var contacted_draggables: Array[DraggableObject]
var filtered_draggables: Array[DraggableObject]
func set_mask(new_mask: PackedStringArray) -> void:
mask.clear()
mask.append_array(new_mask)
filtered_draggables.clear()
for contacted in contacted_draggables:
filtered_draggables.append(contacted)
func _ready() -> void:
area_entered.connect(on_area_entered)
area_exited.connect(on_area_exited)
func on_area_entered(area: Area3D) -> void:
if area is DraggableObject:
contacted_draggables.append(area)
if is_in_mask(area.get_groups()):
filtered_draggables.append(area)
func on_area_exited(area: Area3D) -> void:
if area is DraggableObject:
contacted_draggables.erase(area)
if filtered_draggables.has(area):
filtered_draggables.erase(area)
func is_in_mask(groups: Array[StringName]) -> bool:
for group in groups:
if group in mask:
return true
return false

View file

@ -0,0 +1 @@
uid://d77lra3ar60b

View file

@ -5,9 +5,9 @@ extends Button
func _on_button_down() -> void:
var scene = draggable.scene_to_spawn.instantiate()
get_tree().current_scene.add_child(scene)
if scene is DraggableObject:
scene.dragged = true
scene.mouse_in = true
get_tree().current_scene.add_child(scene)
var camera = get_viewport().get_camera_3d()
scene.global_position = camera.project_position(get_global_mouse_position(),1.8)
scene.global_position = camera.plane_position

View file

@ -8,10 +8,11 @@ func _ready() -> void:
func _on_button_down() -> void:
var scene = reagent.storage.instantiate()
scene.get_node("SubstanceData").substance = reagent.substance
get_tree().current_scene.add_child(scene)
if scene is DraggableObject:
scene.dragged = true
scene.mouse_in = true
scene.get_node("SubstanceData").substance = reagent.substance
get_tree().current_scene.add_child(scene)
var camera = get_viewport().get_camera_3d()
scene.global_position = camera.project_position(get_global_mouse_position(),1.8)
scene.global_position = camera.plane_position