feat: new models, fixed popup containers
This commit is contained in:
parent
fc982e3db6
commit
77b1a08234
51 changed files with 1116 additions and 170 deletions
12
assets/materials/mat_fluid.tres
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12
assets/materials/mat_fluid.tres
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@ -6,3 +6,7 @@ transparency = 4
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@ -4,3 +4,7 @@
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BIN
assets/models/BigFlask.glb
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BIN
assets/models/BigFlask.glb
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45
assets/models/BigFlask.glb.import
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45
assets/models/BigFlask.glb.import
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@ -0,0 +1,45 @@
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62
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BIN
assets/models/Burner.glb
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BIN
assets/models/Burner.glb
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62
assets/models/Burner.glb.import
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62
assets/models/Burner.glb.import
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@ -0,0 +1,62 @@
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BIN
assets/models/ChemicalBottle.glb
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BIN
assets/models/ChemicalBottle.glb
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45
assets/models/ChemicalBottle.glb.import
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45
assets/models/ChemicalBottle.glb.import
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@ -0,0 +1,45 @@
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Normal file
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Normal file
|
|
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@ -16,5 +16,4 @@ color_influence = 0.9
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@ -16,5 +16,4 @@ color_influence = 0.9
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File diff suppressed because one or more lines are too long
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@ -3,7 +3,7 @@
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@ -50,14 +50,6 @@ _surfaces = [{
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@ -120,7 +112,7 @@ skeleton = NodePath("")
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@ -11,7 +11,7 @@ transform = Transform3D(-4.371139e-08, 0, -1, 0, 1, 0, 1, 0, -4.371139e-08, 0, 0
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@ -18,16 +18,16 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32885742, 0)
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@ -1,8 +1,8 @@
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@ -11,7 +11,7 @@ grow_horizontal = 2
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@ -21,22 +21,21 @@ grow_horizontal = 2
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text = "Инструменты
|
||||
|
|
|
|||
|
|
@ -54,26 +54,24 @@ script = ExtResource("1_8dubc")
|
|||
[node name="Reagents" parent="." unique_id=1303212589 instance=ExtResource("1_nt7q6")]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = -0.14756945
|
||||
anchor_left = -0.34635416
|
||||
anchor_top = 0.055555556
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.69753087
|
||||
text = "Вещества"
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="ScrollContainer" parent="Reagents" index="0"]
|
||||
[node name="ScrollContainer" parent="Reagents" index="0" unique_id=1290239698]
|
||||
anchor_right = 0.87200004
|
||||
offset_right = -0.040008545
|
||||
|
||||
[node name="Label" parent="Reagents" index="1"]
|
||||
anchor_left = 0.8717948
|
||||
anchor_top = 0.29071665
|
||||
anchor_right = 0.99700004
|
||||
anchor_bottom = 0.76000005
|
||||
offset_left = 0.0
|
||||
[node name="Label" parent="Reagents" index="1" unique_id=1563593386]
|
||||
anchor_top = 0.25133452
|
||||
anchor_bottom = 0.726
|
||||
offset_top = 197.44484
|
||||
offset_right = 173.02982
|
||||
offset_bottom = 48.876526
|
||||
offset_right = 201.11682
|
||||
offset_bottom = 58.98401
|
||||
grow_vertical = 1
|
||||
|
||||
[node name="Generator" type="Node" parent="Reagents" unique_id=670239833]
|
||||
script = ExtResource("2_x4jx1")
|
||||
|
|
@ -81,25 +79,20 @@ script = ExtResource("2_x4jx1")
|
|||
[node name="Intruments" parent="." unique_id=1127354373 instance=ExtResource("1_nt7q6")]
|
||||
layout_mode = 1
|
||||
anchors_preset = -1
|
||||
anchor_left = -0.14756945
|
||||
anchor_left = -0.34600002
|
||||
anchor_top = 0.69753087
|
||||
anchor_right = 0.0
|
||||
offset_left = -0.4079895
|
||||
text = "Инструменты"
|
||||
metadata/_edit_use_anchors_ = true
|
||||
|
||||
[node name="ScrollContainer" parent="Intruments" index="0"]
|
||||
[node name="ScrollContainer" parent="Intruments" index="0" unique_id=1290239698]
|
||||
anchor_right = 0.87200004
|
||||
offset_right = -0.040008545
|
||||
|
||||
[node name="Label" parent="Intruments" index="1"]
|
||||
anchor_left = 0.8717948
|
||||
anchor_top = 0.040587522
|
||||
anchor_right = 0.99700004
|
||||
anchor_bottom = 1.059
|
||||
offset_left = 0.0
|
||||
offset_top = 199.64479
|
||||
offset_right = 175.22977
|
||||
offset_bottom = 49.03595
|
||||
[node name="Label" parent="Intruments" index="1" unique_id=1563593386]
|
||||
anchor_top = -0.165
|
||||
offset_top = 228.34001
|
||||
offset_right = 203.31677
|
||||
|
||||
[node name="Generator" type="Node" parent="Intruments" unique_id=1693437228]
|
||||
script = ExtResource("11_vdcm2")
|
||||
|
|
|
|||
|
|
@ -5,13 +5,19 @@ render_mode cull_back, blend_mix;
|
|||
uniform vec4 albedo_color: source_color;
|
||||
uniform float fill: hint_range(0.0, 1.0, 0.01) = 0.;
|
||||
uniform float wave_intensity: hint_range(0.0, 1.0, 0.01) = 0.;
|
||||
uniform bool remap_for_mesh;
|
||||
|
||||
const float MAX_AMPLITUDE = 0.1;
|
||||
const float MAX_SPEED = 2.;
|
||||
|
||||
void vertex() {
|
||||
if (VERTEX.y > 0.) {
|
||||
VERTEX.y *= (fill - 0.5) * 2.;
|
||||
if (remap_for_mesh) {
|
||||
VERTEX.y *= fill;
|
||||
}
|
||||
else {
|
||||
VERTEX.y *= (fill - 0.5) * 2.;
|
||||
}
|
||||
VERTEX.y += sin((TIME+VERTEX.x+VERTEX.z)*wave_intensity*MAX_SPEED) * MAX_AMPLITUDE * wave_intensity;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue