feat: new models, fixed popup containers

This commit is contained in:
Rendo 2026-07-20 14:53:46 +05:00
commit 77b1a08234
51 changed files with 1116 additions and 170 deletions

View file

@ -0,0 +1,12 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://dl0lyxgl6wmtp"]
[ext_resource type="Shader" uid="uid://djb4t6pw03tow" path="res://shaders/fluid.gdshader" id="1_6yqam"]
[resource]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("1_6yqam")
shader_parameter/albedo_color = Color(0, 0, 0, 1)
shader_parameter/fill = 0.0
shader_parameter/wave_intensity = 0.0
shader_parameter/remap_for_mesh = false

View file

@ -6,3 +6,7 @@ transparency = 4
cull_mode = 2
albedo_color = Color(0.9063318, 0.9063318, 0.9063318, 0.25)
roughness = 0.0
rim_enabled = true
rim = 0.05
clearcoat_enabled = true
refraction_scale = -0.22

View file

@ -4,3 +4,7 @@
albedo_color = Color(0.5689727, 0.56897277, 0.5689727, 1)
metallic = 1.0
roughness = 0.59
anisotropy_enabled = true
anisotropy = 0.4
ao_light_affect = 1.0
stencil_flags = 2