Ported to godot 4.6
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3 changed files with 9 additions and 6 deletions
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@ -8,11 +8,15 @@
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config_version=5
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[animation]
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compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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config/name="lab-electrolyte"
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run/main_scene="uid://c7r4rhgj3ucao"
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config/features=PackedStringArray("4.5", "Mobile")
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config/features=PackedStringArray("4.6", "Mobile")
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config/icon="res://icon.svg"
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[autoload]
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