lab-electrolyte/project.godot
2025-11-12 11:44:16 +05:00

28 lines
893 B
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="lab-electrolyte"
run/main_scene="uid://c7r4rhgj3ucao"
config/features=PackedStringArray("4.5", "Mobile")
config/icon="res://icon.svg"
[input]
drag_camera={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(641, 3),"global_position":Vector2(650, 51),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
[rendering]
renderer/rendering_method="mobile"