[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://8h5vg1pk32b2"]

[ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/atlases/zombies/armor.png" id="1_tej33"]

[resource]
atlas = ExtResource("1_tej33")
region = Rect2(0, 160, 40, 49)
