[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://cl5ekw72wi75c"]

[ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/atlases/zombies/armor.png" id="1_au0m1"]

[resource]
atlas = ExtResource("1_au0m1")
region = Rect2(31, 0, 31, 33)
