[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://cogfbn4re3kob"]

[ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/atlases/zombies/armor.png" id="1_17vg1"]

[resource]
atlas = ExtResource("1_17vg1")
region = Rect2(40, 160, 41, 49)
