[gd_scene load_steps=6 format=3 uid="uid://dd3yegl1xo44m"]

[ext_resource type="Script" uid="uid://bndu1h5kgcde8" path="res://scripts/level/RuntimeLevelData.cs" id="1_31ltw"]
[ext_resource type="PackedScene" uid="uid://devn21c7luf45" path="res://scenes/level components/field_controller.tscn" id="2_w4oj7"]
[ext_resource type="PackedScene" uid="uid://cg8713v6c5w15" path="res://scenes/level components/pools.tscn" id="3_r1g7l"]
[ext_resource type="PackedScene" uid="uid://dpxxjfd5lv5sv" path="res://scenes/gui/choose_your_seeds.tscn" id="3_xy2c6"]
[ext_resource type="PackedScene" uid="uid://cfnmspei3k4p7" path="res://scenes/gui/runtime_gui.tscn" id="4_okro4"]

[node name="level_template" type="Node2D"]

[node name="Camera2D" type="Camera2D" parent="."]

[node name="RuntimeLevelData" type="Node" parent="."]
script = ExtResource("1_31ltw")

[node name="Pools" parent="." instance=ExtResource("3_r1g7l")]

[node name="GameUserInterface" type="CanvasLayer" parent="."]
layer = 10

[node name="ChooseYourSeeds" parent="GameUserInterface" instance=ExtResource("3_xy2c6")]
metadata/_edit_lock_ = true

[node name="RuntimeGUI" parent="GameUserInterface" instance=ExtResource("4_okro4")]

[node name="OverlayGameobjects" type="CanvasLayer" parent="."]
layer = 6

[node name="FieldController" parent="OverlayGameobjects" instance=ExtResource("2_w4oj7")]

[node name="MainAnimationPlayer" type="AnimationPlayer" parent="."]
