[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://cnn81r1y0xwod"]

[ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/atlases/zombies/armor.png" id="1_rrcfd"]

[resource]
atlas = ExtResource("1_rrcfd")
region = Rect2(62, 0, 31, 33)
