[gd_scene load_steps=2 format=3 uid="uid://cg8713v6c5w15"]

[ext_resource type="Script" uid="uid://bso32xkw738sy" path="res://scripts/level/PoolContainer.cs" id="1_31ggc"]

[node name="Pools" type="Node2D" node_paths=PackedStringArray("Zombies", "Plants", "Projectiles", "Structures", "Particles")]
script = ExtResource("1_31ggc")
Zombies = NodePath("Zombies")
Plants = NodePath("Plants")
Projectiles = NodePath("Projectiles")
Structures = NodePath("Structures")
Particles = NodePath("Particles")

[node name="Zombies" type="Node2D" parent="."]
z_index = 3
y_sort_enabled = true

[node name="Plants" type="Node2D" parent="."]
z_index = 1
y_sort_enabled = true

[node name="Projectiles" type="Node2D" parent="."]
z_index = 4
y_sort_enabled = true

[node name="Structures" type="Node2D" parent="."]
z_index = 2
y_sort_enabled = true

[node name="Particles" type="Node2D" parent="."]
