[gd_scene load_steps=3 format=3 uid="uid://c1ig40gtdcb60"]

[ext_resource type="PackedScene" uid="uid://pf8sq0bk3epn" path="res://scenes/projectiles/cucumber_projectile_part.tscn" id="1_3auks"]

[sub_resource type="GDScript" id="GDScript_3auks"]
resource_name = "cucumber"
script/source = "extends Node2D


func _ready() -> void:
	await get_tree().process_frame
	get_child(0).reparent(get_parent())
	get_child(0).reparent(get_parent())
	queue_free()
"

[node name="CucumberProjectileScene" type="Node2D"]
script = SubResource("GDScript_3auks")

[node name="CucumberProjectile" parent="." instance=ExtResource("1_3auks")]
rotation = 1.5708

[node name="CucumberProjectile2" parent="." instance=ExtResource("1_3auks")]
rotation = 4.71239
