[gd_scene load_steps=6 format=3 uid="uid://1d33w4ubtury"]

[ext_resource type="Script" uid="uid://dxcd70o6aa7pr" path="res://scripts/particles/StandardParticles.cs" id="1_rhijc"]
[ext_resource type="Texture2D" uid="uid://d1ovwgd03fxx5" path="res://assets/sprites/particles/pea_fragment1.tres" id="1_wg12m"]
[ext_resource type="Material" uid="uid://0sf0uy1dkxb6" path="res://assets/sprites/particles/pea_material.tres" id="2_rhijc"]
[ext_resource type="Texture2D" uid="uid://bmig582h4s38v" path="res://assets/sprites/particles/pea_fragment2.tres" id="3_yroe6"]
[ext_resource type="Texture2D" uid="uid://cg3nx7qj8kbkw" path="res://assets/sprites/particles/pea_fragment3.tres" id="4_bbhkw"]

[node name="PeaParticles" type="Node2D"]
script = ExtResource("1_rhijc")

[node name="First" type="GPUParticles2D" parent="."]
emitting = false
amount = 1
texture = ExtResource("1_wg12m")
one_shot = true
explosiveness = 1.0
process_material = ExtResource("2_rhijc")

[node name="Second" type="GPUParticles2D" parent="."]
emitting = false
amount = 1
texture = ExtResource("3_yroe6")
one_shot = true
explosiveness = 1.0
randomness = 0.15
process_material = ExtResource("2_rhijc")

[node name="Third" type="GPUParticles2D" parent="."]
emitting = false
amount = 1
texture = ExtResource("4_bbhkw")
one_shot = true
explosiveness = 1.0
randomness = 0.15
process_material = ExtResource("2_rhijc")
