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tracks/44/path = NodePath("Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm/Left_Hand:offset")
tracks/44/interp = 1
tracks/44/loop_wrap = true
tracks/44/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(-4, -1)]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_x5uj2"]
_data = {
&"RESET": SubResource("Animation_vn3j1")
}

[sub_resource type="Resource" id="Resource_n380g"]
resource_local_to_scene = true
script = ExtResource("4_c1y3b")
flat_value = 5.0
percentage_value = 0.0
mult_value = 1.0

[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"]

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_vn3j1"]
animation = &"basic/death"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_02fim"]
animation = &"basic/stand"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_yb81c"]
animation = &"basic/eating"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"]
animation = &"hobo/eating_without_arms"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"]
animation = &"basic/stand"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c1y3b"]
animation = &"basic/walk"

[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"]
animation = &"hobo/Jump_walking"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"]
advance_mode = 2

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n380g"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\")"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_nlwsb"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\") == false"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_8y6c0"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\")"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_nc6p3"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\") == false"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y0p2l"]
break_loop_at_end = true
switch_mode = 2
advance_mode = 2

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_uoit3"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\") == false and can_process()"

[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vn3j1"]
xfade_time = 0.5
advance_mode = 2
advance_expression = "get(\"isEating\") and can_process()"

[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_xg3p6"]
states/Death/node = SubResource("AnimationNodeAnimation_vn3j1")
states/Death/position = Vector2(745, 220)
states/Destroy/node = SubResource("AnimationNodeAnimation_02fim")
states/Destroy/position = Vector2(773, 67)
states/Eat/node = SubResource("AnimationNodeAnimation_yb81c")
states/Eat/position = Vector2(942, 145)
states/Eat_with_can/node = SubResource("AnimationNodeAnimation_h0rfo")
states/Eat_with_can/position = Vector2(583, 145)
states/End/position = Vector2(1185, 100)
states/Idle/node = SubResource("AnimationNodeAnimation_nog33")
states/Idle/position = Vector2(368, 100)
states/Run/node = SubResource("AnimationNodeAnimation_c1y3b")
states/Run/position = Vector2(942, -3)
states/Walk/node = SubResource("AnimationNodeAnimation_g2uel")
states/Walk/position = Vector2(583, -3)
transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "Walk", "Eat_with_can", SubResource("AnimationNodeStateMachineTransition_n380g"), "Eat_with_can", "Walk", SubResource("AnimationNodeStateMachineTransition_nlwsb"), "Run", "Eat", SubResource("AnimationNodeStateMachineTransition_8y6c0"), "Eat", "Run", SubResource("AnimationNodeStateMachineTransition_nc6p3"), "Destroy", "Run", SubResource("AnimationNodeStateMachineTransition_y0p2l"), "Idle", "Walk", SubResource("AnimationNodeStateMachineTransition_uoit3"), "Idle", "Eat_with_can", SubResource("AnimationNodeStateMachineTransition_vn3j1")]
graph_offset = Vector2(274, -18)

[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_txjqc"]
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_2q05d")
nodes/TimeScale/position = Vector2(60, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_xg3p6")
nodes/Tree/position = Vector2(-220, 120)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]

[sub_resource type="Resource" id="Resource_4248q"]
resource_local_to_scene = true
script = ExtResource("4_c1y3b")
flat_value = 0.4
percentage_value = 0.0
mult_value = 1.0

[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
_armor = NodePath("CanArmor")
MaxHP = 130.0
_effectImmunities = Array[ExtResource("2_vn3j1")]([ExtResource("3_b583s")])

[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_w8pya")

[node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie" index="0"]
scale = Vector2(0.999902, 0.999902)

[node name="Butt" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="0"]
texture = SubResource("AtlasTexture_txjqc")

[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.99983, 0.99983)

[node name="Right_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="0"]
texture = SubResource("AtlasTexture_b583s")

[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999829, 0.999829)

[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999827, 0.999827)

[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
texture = SubResource("AtlasTexture_uoit3")

[node name="Right_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="1"]
texture = SubResource("AtlasTexture_vn3j1")

[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999827, 0.999827)

[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
texture = SubResource("AtlasTexture_yb81c")

[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999831, 0.999831)

[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
texture = SubResource("AtlasTexture_nlwsb")

[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999817, 0.999817)

[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
texture = SubResource("AtlasTexture_8y6c0")

[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999826, 0.999826)

[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999828, 0.999828)

[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
texture = SubResource("AtlasTexture_nc6p3")

[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999818, 0.999818)

[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)

[node name="Right_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm/RightHand" index="0"]
texture = SubResource("AtlasTexture_y0p2l")

[node name="Right_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="1"]
texture = SubResource("AtlasTexture_op0h6")

[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="1"]
texture = SubResource("AtlasTexture_0s5wm")

[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = 0.00923548
scale = Vector2(1e-05, 1e-05)

[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
visible = false

[node name="Can" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3" node_paths=PackedStringArray("data")]
scale = Vector2(1.00027, 1.00027)
collision_layer = 128
collision_mask = 64
freeze = true
script = ExtResource("3_tu6af")
data = NodePath("../../../../../..")
maxAngle = 45.0
minTorque = -45.0
maxTorque = 45.0
Impulse = 100.0

[node name="Sprite2D" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="0" node_paths=PackedStringArray("armor")]
position = Vector2(-5.9999, -4.5002)
texture = ExtResource("6_i6nje")
script = ExtResource("5_ndwp0")
armor = NodePath("../../../../../../../CanArmor")
degradationStages = Array[Texture2D]([ExtResource("6_i6nje"), ExtResource("7_txjqc"), ExtResource("8_b583s")])
thresholdPercentage = Array[float]([1.0, 0.667, 0.333])

[node name="Sprite2D2" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="1"]
z_index = -1
position = Vector2(-7.4999, -27.5002)
texture = SubResource("AtlasTexture_5selg")

[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" index="2"]
position = Vector2(-4.9999, -5.0002)
shape = SubResource("CapsuleShape2D_4248q")

[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999827, 0.999827)

[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle" index="0"]
texture = SubResource("AtlasTexture_pjhfy")

[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8)
scale = Vector2(1, 1)

[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9)
scale = Vector2(1, 1)

[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-3, 3)
rotation = -0.0150209
scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_7cvmi")
offset = Vector2(-14, -2)

[node name="TrashcanLid" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3" node_paths=PackedStringArray("data")]
position = Vector2(-3, 3)
scale = Vector2(0.999826, 0.999826)
collision_layer = 128
collision_mask = 64
freeze = true
script = ExtResource("3_tu6af")
data = NodePath("../../../../../../../../..")

[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="0"]
z_index = -1
position = Vector2(2.99822, -20.0166)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_n380g")
offset = Vector2(-0.5, -0.5)
metadata/_edit_lock_ = true

[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="1"]
position = Vector2(2.99791, -20.018)
shape = SubResource("CircleShape2D_vn3j1")

[node name="Observer" type="Node" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" index="2" node_paths=PackedStringArray("_observedArmor")]
script = ExtResource("12_vn3j1")
_threshold = 0.333
_observedArmor = NodePath("../../../../../../../../../../CanArmor")

[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999828, 0.999828)

[node name="TrashcanLid" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4"]
position = Vector2(-0.0022974, -17.0131)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -0.0022974, -17.0131)
auto_calculate_length_and_angle = false
length = 12.0
bone_angle = 180.0
editor_settings/show_bone_gizmo = false

[node name="RemoteTransform2D" type="RemoteTransform2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/TrashcanLid" index="0"]
remote_path = NodePath("../../HeadParticle/Head/TrashcanLid/Trashcan_lid")

[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="5"]
scale = Vector2(0.999826, 0.999826)

[node name="Left_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="0"]
texture = SubResource("AtlasTexture_tebih")

[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = 0.00833116
scale = Vector2(0.999997, 0.999997)
texture = SubResource("AtlasTexture_auxav")

[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978)
rotation = -9.31647e-10
scale = Vector2(0.999652, 0.999652)
texture = SubResource("AtlasTexture_dntsa")

[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999827, 0.999827)

[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999822, 0.999822)

[node name="AnimationPlayer" parent="CanvasGroup/basic_zombie_walk" index="1"]
libraries = {
&"": SubResource("AnimationLibrary_x5uj2"),
&"basic": ExtResource("7_vn3j1"),
&"hobo": ExtResource("8_yb81c")
}

[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_n380g")

[node name="AnimationTree" parent="." index="3"]
tree_root = SubResource("AnimationNodeBlendTree_txjqc")
advance_expression_base_node = NodePath("../Behaviour")

[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_4248q")
_speedControlMult = 0.0

[node name="HitPlayer" parent="." index="6"]
playlist = Array[AudioStream]([ExtResource("8_4248q"), ExtResource("9_tu6af")])
channels = Array[String](["metal_hit", "hit"])

[node name="CanArmor" type="Node" parent="." index="7"]
script = ExtResource("4_w8pya")
MaxHP = 385.0
metadata/_custom_type_script = "uid://fd4im1fmwc5n"

[node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")]
script = ExtResource("4_5selg")
_eatBox = NodePath("../Eatbox")
_animationTree = NodePath("../AnimationTree")

[node name="RipPlayer" type="Node" parent="." index="11"]
script = ExtResource("11_7jlle")
audioStream = ExtResource("12_w1b1s")
channel = "anger"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"

[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid" method="FallOff"]
[connection signal="ThresholdReached" from="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head/TrashcanLid/Observer" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/TrashcanLid/RemoteTransform2D" method="queue_free"]
[connection signal="ArmorLost" from="CanArmor" to="HitPlayer" method="Next"]
[connection signal="ArmorLost" from="CanArmor" to="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Can" method="FallOff"]
[connection signal="ArmorLost" from="CanArmor" to="Behaviour" method="Trashed"]
