[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cn7ac4meka1hc"]

[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="1_38cc4"]

[resource]
resource_local_to_scene = true
shader = ExtResource("1_38cc4")
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
shader_parameter/selected = false
shader_parameter/blend = 0.0
