[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://n2j2k2aijr7j"]

[ext_resource type="Texture2D" uid="uid://b18blso5pbc6a" path="res://assets/sprites/zombies/armor.png" id="1_2j3ye"]

[resource]
atlas = ExtResource("1_2j3ye")
region = Rect2(81, 160, 40, 49)
