balance changes

This commit is contained in:
Rendo 2025-06-26 23:01:12 +05:00
commit 040d419a27
16 changed files with 203 additions and 17 deletions

View file

@ -31,7 +31,10 @@ mult_value = 1.0
material = SubResource("ShaderMaterial_wdi07")
[node name="Hat" parent="CanvasGroup" index="1"]
position = Vector2(-12, -83)
position = Vector2(-13, -82)
[node name="Sprite" parent="CanvasGroup/Hat" index="0"]
position = Vector2(1, 0)
texture = ExtResource("3_0nlp0")
[node name="Eatbox" parent="." index="2"]

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=9 format=3 uid="uid://hhjbqkjqpt7x"]
[gd_scene load_steps=11 format=3 uid="uid://hhjbqkjqpt7x"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_3dq4c"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_2dq8e"]
[ext_resource type="Script" uid="uid://fd4im1fmwc5n" path="res://scripts/components/Armor.cs" id="3_5s7in"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/components/particles/FallParticle.cs" id="3_w70im"]
[ext_resource type="Texture2D" uid="uid://ceqvdmude7cgg" path="res://assets/sprites/cone.tres" id="4_qdhik"]
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="4_qof5v"]
@ -12,6 +13,8 @@ shader = ExtResource("2_2dq8e")
shader_parameter/blend_color = Color(1, 1, 1, 1)
shader_parameter/amount = 0.0
[sub_resource type="CircleShape2D" id="CircleShape2D_67t4t"]
[sub_resource type="Resource" id="Resource_w70im"]
resource_local_to_scene = true
script = ExtResource("4_qof5v")
@ -32,10 +35,28 @@ _armor = NodePath("Armor")
[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_sat5k")
[node name="Hat" type="Sprite2D" parent="CanvasGroup" index="1"]
position = Vector2(-12, -88)
[node name="Hat" type="RigidBody2D" parent="CanvasGroup" index="1" node_paths=PackedStringArray("data", "deathTimer")]
position = Vector2(-12, -78)
collision_layer = 128
collision_mask = 64
mass = 0.5
center_of_mass_mode = 1
freeze = true
script = ExtResource("3_w70im")
data = NodePath("../..")
deathTimer = NodePath("Timer")
[node name="Sprite" type="Sprite2D" parent="CanvasGroup/Hat" index="0"]
position = Vector2(2, -10)
texture = ExtResource("4_qdhik")
[node name="CollisionShape2D" type="CollisionShape2D" parent="CanvasGroup/Hat" index="1"]
position = Vector2(4, -4)
shape = SubResource("CircleShape2D_67t4t")
[node name="Timer" type="Timer" parent="CanvasGroup/Hat" index="2"]
wait_time = 5.0
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_w70im")
@ -46,4 +67,5 @@ _speed = SubResource("Resource_qof5v")
script = ExtResource("3_5s7in")
_maxHP = 130
[connection signal="ArmorLost" from="Armor" to="CanvasGroup/Hat" method="queue_free"]
[connection signal="timeout" from="CanvasGroup/Hat/Timer" to="CanvasGroup/Hat" method="queue_free"]
[connection signal="ArmorLost" from="Armor" to="CanvasGroup/Hat" method="FallOff"]

View file

@ -200,6 +200,7 @@ percentage_value = 0.0
mult_value = 1.0
[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
_maxHP = 130
_armor = NodePath("CanArmor")
[node name="CanvasGroup" parent="." index="0"]
@ -237,7 +238,7 @@ _speed = SubResource("Resource_4248q")
[node name="CanArmor" type="Node" parent="." index="7"]
script = ExtResource("4_w8pya")
_maxHP = 180
_maxHP = 385
metadata/_custom_type_script = "uid://fd4im1fmwc5n"
[node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")]

View file

@ -50,7 +50,7 @@ blend_mode = 1
size = Vector2(32, 29)
[node name="Garlic" instance=ExtResource("1_5i0e6")]
_maxHP = 600
_maxHP = 200
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_w2jbi")

View file

@ -60,7 +60,7 @@ resource_local_to_scene = true
size = Vector2(20, 44)
[node name="Peashooter" instance=ExtResource("1_pyk3o")]
_maxHP = 100
_maxHP = 30
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_14qlx")

View file

@ -64,7 +64,7 @@ size = Vector2(15, 27)
size = Vector2(34, 19)
[node name="Potato mine" instance=ExtResource("1_dj7ul")]
_maxHP = 100
_maxHP = 20
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_sneas")

View file

@ -2,9 +2,9 @@
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_vmbvr"]
[ext_resource type="Texture2D" uid="uid://coafh3mjharxo" path="res://assets/sprites/atlases/plants/spikeweed.png" id="2_ffrjr"]
[ext_resource type="Script" path="res://scripts/components/plants/AreaAttack.cs" id="3_hqtbm"]
[ext_resource type="Script" uid="uid://co7ttejdo2qot" path="res://scripts/components/plants/AreaAttack.cs" id="3_hqtbm"]
[ext_resource type="AnimationLibrary" uid="uid://cen6ku4y01dyg" path="res://resources/animations/plants/spikeweed.res" id="3_nwshn"]
[ext_resource type="Script" path="res://scripts/components/plants/behaviours/SpikeweedBehaviour.cs" id="3_uhpn7"]
[ext_resource type="Script" uid="uid://dqquodxaijmem" path="res://scripts/components/plants/behaviours/SpikeweedBehaviour.cs" id="3_uhpn7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lmfqg"]
animation = &"spikeweed/idle"
@ -26,7 +26,6 @@ blend_mode = 1
size = Vector2(49, 38)
[node name="Spikeweed" instance=ExtResource("1_vmbvr")]
_maxHP = 100
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_ffrjr")
@ -36,7 +35,7 @@ frame = 8
[node name="AnimationPlayer" parent="." index="1"]
libraries = {
"spikeweed": ExtResource("3_nwshn")
&"spikeweed": ExtResource("3_nwshn")
}
[node name="AnimationTree" parent="." index="2"]

View file

@ -55,12 +55,13 @@ transitions = ["Start", "sunflower_idle", SubResource("AnimationNodeStateMachine
size = Vector2(26, 48)
[node name="Sunflower" instance=ExtResource("1_bikjn")]
_maxHP = 30
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_fwcda")
hframes = 9
vframes = 2
frame = 2
frame = 1
[node name="AnimationPlayer" parent="." index="1"]
libraries = {

View file

@ -28,7 +28,7 @@ blend_mode = 1
size = Vector2(33, 46)
[node name="Wallnut" instance=ExtResource("1_fluxn")]
_maxHP = 1000
_maxHP = 450
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_o5tda")