Zombie now eat when can

This commit is contained in:
Rendo 2025-07-13 22:36:53 +05:00
commit 0592751a25
7 changed files with 76 additions and 81 deletions

View file

@ -66,6 +66,16 @@ theme/custom_font="res://assets/fonts/pico12.ttf"
[input] [input]
ui_focus_next={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":93,"key_label":0,"unicode":1098,"location":0,"echo":false,"script":null)
]
}
ui_focus_prev={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":91,"key_label":0,"unicode":1093,"location":0,"echo":false,"script":null)
]
}
cheat_add_sun={ cheat_add_sun={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)

View file

@ -12,7 +12,7 @@ region = Rect2(477, 9, 60, 59)
script = ExtResource("3_30qd0") script = ExtResource("3_30qd0")
name_key = "nerdus" name_key = "nerdus"
description_key = "nerdus_desc" description_key = "nerdus_desc"
Cost = 100.0 Cost = 125.0
Scene = ExtResource("2_0i6qf") Scene = ExtResource("2_0i6qf")
ReloadTime = 10.0 ReloadTime = 10.0
ReloadProgress = 0.0 ReloadProgress = 0.0

View file

@ -53,7 +53,6 @@ mult_value = 1.0
position = Vector2(-29, 0) position = Vector2(-29, 0)
script = ExtResource("2_uhol2") script = ExtResource("2_uhol2")
_armor = NodePath("MainHP") _armor = NodePath("MainHP")
completeInvulnerability = true
metadata/_custom_type_script = "uid://3tw88wj1nrj1" metadata/_custom_type_script = "uid://3tw88wj1nrj1"
[node name="Hitbox" type="Area2D" parent="Shield" index="0"] [node name="Hitbox" type="Area2D" parent="Shield" index="0"]
@ -108,82 +107,80 @@ metadata/_custom_type_script = "uid://c36bj8u7jghc7"
material = SubResource("ShaderMaterial_p0ieu") material = SubResource("ShaderMaterial_p0ieu")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"] [node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999818, 0.999818) scale = Vector2(0.99983, 0.99983)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"] [node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999838, 0.999838) scale = Vector2(0.999832, 0.999832)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"] [node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999833, 0.999833) scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"] [node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999826, 0.999826)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999821, 0.999821)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999822, 0.999822)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999818, 0.999818)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999823, 0.999823)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999823, 0.999823)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999834, 0.999834)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999831, 0.999831)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"] [node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.090966 rotation = 0.163815
skew = -0.000511765 skew = -0.000518203
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"] [node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.99984, 0.99984) scale = Vector2(0.999829, 0.999829)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"] [node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8) position = Vector2(-16, -8)
scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"] [node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -9) position = Vector2(-4, -9)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.88703, 2.72734) position = Vector2(-3.00201, 2.99659)
rotation = -0.0635403 rotation = 0.0158977
scale = Vector2(0.99984, 0.99984) scale = Vector2(0.99983, 0.99983)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"] [node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.99984, 0.99984) scale = Vector2(0.99983, 0.99983)
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"] [node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999831, 0.999831)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"] [node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.096416 rotation = 0.154022
scale = Vector2(0.99999, 0.99999) scale = Vector2(0.999998, 0.999998)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"] [node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.99983, 12.9978)
rotation = -0.0794755 rotation = -0.0679757
scale = Vector2(0.999646, 0.999646) scale = Vector2(0.999658, 0.999658)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"] [node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.99982, 0.99982) scale = Vector2(0.999828, 0.999828)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"] [node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999816, 0.999816) scale = Vector2(0.999828, 0.999828)
[node name="Eatbox" parent="." index="3"] [node name="Eatbox" parent="." index="3"]
_damage = SubResource("Resource_ed67f") _damage = SubResource("Resource_ed67f")
[node name="Mover" parent="." index="5"] [node name="Mover" parent="." index="5"]
_speed = SubResource("Resource_woxi6") _speed = SubResource("Resource_woxi6")
_speedControlMult = 0.299272 _speedControlMult = 1.31004
[connection signal="OnDamaged" from="Shield" to="Shield/ChannelPlayer" method="Play"] [connection signal="OnDamaged" from="Shield" to="Shield/ChannelPlayer" method="Play"]
[connection signal="ThresholdReached" from="Shield/Particle/Observer" to="Shield/Particle" method="FallOff"] [connection signal="ThresholdReached" from="Shield/Particle/Observer" to="Shield/Particle" method="FallOff"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=62 format=3 uid="uid://co11v3w8hbwgf"] [gd_scene load_steps=61 format=3 uid="uid://co11v3w8hbwgf"]
[ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/zombies/RuntimeZombieData.cs" id="1_qq3f1"] [ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/zombies/RuntimeZombieData.cs" id="1_qq3f1"]
[ext_resource type="AudioStream" uid="uid://dt13iugnnx4op" path="res://assets/audio/sfx/yuck_generic.tres" id="2_hh4qh"] [ext_resource type="AudioStream" uid="uid://dt13iugnnx4op" path="res://assets/audio/sfx/yuck_generic.tres" id="2_hh4qh"]
@ -16,7 +16,6 @@
[ext_resource type="AnimationLibrary" uid="uid://ceb3khu7rwgy8" path="res://resources/animations/zombies/basic.res" id="9_y6afe"] [ext_resource type="AnimationLibrary" uid="uid://ceb3khu7rwgy8" path="res://resources/animations/zombies/basic.res" id="9_y6afe"]
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="10_ruqsf"] [ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="10_ruqsf"]
[ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/TimeScalableAnimationTree.cs" id="11_ccrjo"] [ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/TimeScalableAnimationTree.cs" id="11_ccrjo"]
[ext_resource type="AudioStream" uid="uid://dyid55nhflwyn" path="res://assets/audio/sfx/chomp_generic.tres" id="11_vjrlo"]
[ext_resource type="AudioStream" uid="uid://bg76miyscfvhu" path="res://assets/audio/sfx/groan.tres" id="12_ad42i"] [ext_resource type="AudioStream" uid="uid://bg76miyscfvhu" path="res://assets/audio/sfx/groan.tres" id="12_ad42i"]
[ext_resource type="Script" uid="uid://cnn0ymuhypdff" path="res://scripts/audio/ChannelPlaylist.cs" id="12_he8da"] [ext_resource type="Script" uid="uid://cnn0ymuhypdff" path="res://scripts/audio/ChannelPlaylist.cs" id="12_he8da"]
[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="12_vjrlo"] [ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="12_vjrlo"]
@ -790,8 +789,6 @@ metadata/_custom_type_script = "uid://c1x4n4nqyq72f"
[node name="Zombie" type="Node2D" node_paths=PackedStringArray("_player", "_tree")] [node name="Zombie" type="Node2D" node_paths=PackedStringArray("_player", "_tree")]
y_sort_enabled = true y_sort_enabled = true
script = ExtResource("1_qq3f1") script = ExtResource("1_qq3f1")
garlicSound = ExtResource("2_hh4qh")
freezeSound = ExtResource("3_ltj46")
MaxHP = 70.0 MaxHP = 70.0
_player = NodePath("CanvasGroup/basic_zombie_walk/AnimationPlayer") _player = NodePath("CanvasGroup/basic_zombie_walk/AnimationPlayer")
_tree = NodePath("AnimationTree") _tree = NodePath("AnimationTree")
@ -824,7 +821,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(-6, 3) position = Vector2(-6, 3)
scale = Vector2(0.999836, 0.999836) scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, -6, 3) rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -836,13 +833,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"] [node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12) position = Vector2(-2, 12)
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -2, 12) rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"] [node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14) position = Vector2(-2, 14)
scale = Vector2(0.999831, 0.999831) scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, -2, 14) rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 12.0 length = 12.0
@ -865,7 +862,7 @@ metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(6, 4) position = Vector2(6, 4)
scale = Vector2(0.999833, 0.999833) scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, 6, 4) rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -877,7 +874,7 @@ metadata/_edit_lock_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"] [node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999833, 0.999833)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -889,7 +886,7 @@ metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"] [node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10) position = Vector2(6, 10)
scale = Vector2(0.999832, 0.999832) scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, 6, 10) rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 12.0 length = 12.0
@ -905,7 +902,7 @@ metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(1, -2) position = Vector2(1, -2)
scale = Vector2(0.999826, 0.999826) scale = Vector2(0.999833, 0.999833)
rest = Transform2D(1, 0, 0, 1, 1, -2) rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -913,7 +910,7 @@ editor_settings/show_bone_gizmo = false
z_index = -1 z_index = -1
use_parent_material = true use_parent_material = true
position = Vector2(-14, -23) position = Vector2(-14, -23)
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -14, -23) rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -925,13 +922,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"] [node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15) position = Vector2(-2, 15)
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 15) rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"] [node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 8.0 length = 8.0
@ -960,8 +957,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
visible = false visible = false
position = Vector2(-9, -21) position = Vector2(-9, -21)
rotation = -0.00889184 rotation = 0.137587
skew = -0.000420451 skew = -0.000422955
rest = Transform2D(1, 0, 0, 1, -9, -21) rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 24.0 length = 24.0
@ -976,7 +973,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25) position = Vector2(-10, -25)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -10, -25) rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -999,7 +996,6 @@ metadata/_edit_lock_ = true
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"] [node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-16, -8) position = Vector2(-16, -8)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_vcc72") texture = SubResource("AtlasTexture_vcc72")
centered = false centered = false
offset = Vector2(-2, -2) offset = Vector2(-2, -2)
@ -1007,16 +1003,15 @@ metadata/_edit_lock_ = true
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"] [node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-4, -9) position = Vector2(-4, -9)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i") texture = SubResource("AtlasTexture_kto0i")
centered = false centered = false
offset = Vector2(-2, -2) offset = Vector2(-2, -2)
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"] [node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-2.71683, 2.31534) position = Vector2(-3.00169, 2.99714)
rotation = 0.0263511 rotation = 0.0133523
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_x5uj2") texture = SubResource("AtlasTexture_x5uj2")
centered = false centered = false
offset = Vector2(-12, -2) offset = Vector2(-12, -2)
@ -1033,7 +1028,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] [node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3) position = Vector2(-3, 3)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -3, 3) rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 11.0 length = 11.0
@ -1067,7 +1062,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20) position = Vector2(-1, -20)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -1, -20) rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -1089,8 +1084,8 @@ minTorque = -45.0
maxTorque = 45.0 maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"] [node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.113898 rotation = 0.129362
scale = Vector2(0.999999, 0.999999) scale = Vector2(0.999996, 0.999996)
texture = SubResource("AtlasTexture_auqeq") texture = SubResource("AtlasTexture_auqeq")
centered = false centered = false
offset = Vector2(-5, 0) offset = Vector2(-5, 0)
@ -1099,8 +1094,8 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"] [node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true show_behind_parent = true
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.99983, 12.9978)
rotation = -0.112673 rotation = -0.0570923
scale = Vector2(0.99966, 0.99966) scale = Vector2(0.999654, 0.999654)
texture = SubResource("AtlasTexture_vlvtp") texture = SubResource("AtlasTexture_vlvtp")
centered = false centered = false
offset = Vector2(-4, -1) offset = Vector2(-4, -1)
@ -1116,13 +1111,13 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"] [node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14) position = Vector2(-2, 14)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -2, 14) rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"] [node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999824, 0.999824)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 6.0 length = 6.0
@ -1172,13 +1167,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."] [node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx") script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n") _speed = SubResource("Resource_ckb7n")
_speedControlMult = 2.42123 _speedControlMult = 0.954599
[node name="ChompPlayer" type="Node" parent="."]
script = ExtResource("10_ruqsf")
audioStream = ExtResource("11_vjrlo")
channel = "chomp"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="HitPlayer" type="Node" parent="."] [node name="HitPlayer" type="Node" parent="."]
script = ExtResource("12_he8da") script = ExtResource("12_he8da")

View file

@ -9,6 +9,8 @@ public partial class EatBox : Area2D
// Rewrite this class completely when field system will be introduced. // Rewrite this class completely when field system will be introduced.
[Export] public FloatModifiers _damage; [Export] public FloatModifiers _damage;
[Export]
private AudioStream biteSound = ResourceLoader.Load<AudioStream>("uid://dyid55nhflwyn");
private RuntimePlantData plant; private RuntimePlantData plant;
public bool isEating = false; public bool isEating = false;
@ -18,6 +20,7 @@ public partial class EatBox : Area2D
if (GetParent<RuntimeZombieData>().AbleToEat) if (GetParent<RuntimeZombieData>().AbleToEat)
{ {
plant?.TakeDamage((int)_damage.GetValue(), GetParent()); plant?.TakeDamage((int)_damage.GetValue(), GetParent());
AudioSequencer.Play("bite", biteSound);
} }
} }

View file

@ -6,10 +6,6 @@ public partial class RuntimeZombieData : Entity
{ {
[Export] [Export]
private Armor _armor; private Armor _armor;
[Export]
private AudioStream garlicSound;
[Export]
private AudioStream freezeSound;
[Signal] public delegate void HasBeenKilledEventHandler(RuntimeZombieData who); [Signal] public delegate void HasBeenKilledEventHandler(RuntimeZombieData who);
public bool AbleToEat = true; public bool AbleToEat = true;