Plants now based on entity class

This commit is contained in:
Rendo 2025-07-07 16:55:48 +05:00
commit 08d593175b
14 changed files with 38 additions and 65 deletions

View file

@ -19,7 +19,7 @@ public partial class Entity : Node2D
EmitSignal(SignalName.OnDamaged);
if (HP <= 0)
{
Kill();
KillByDamage();
}
}
@ -29,6 +29,11 @@ public partial class Entity : Node2D
HP += amount;
}
public virtual void KillByDamage()
{
Kill();
}
public virtual void Kill()
{
QueueFree();

View file

@ -23,12 +23,12 @@ public partial class PoolContainer : Node2D
public static PoolContainer Instance { get; private set; }
public Dictionary<Vector2, IEntity>[] EntityField = { new(), new(), new() };
public Dictionary<Vector2, Entity>[] EntityField = { new(), new(), new() };
public override void _Ready()
{
Instance = this;
}
public bool TryGetEntity(Vector2 key, out IEntity result, int layer = 1)
public bool TryGetEntity(Vector2 key, out Entity result, int layer = 1)
{
if (EntityField[layer].ContainsKey(key))
{

View file

@ -4,10 +4,11 @@ namespace Newlon.Components.Plants;
public partial class LoseZone : RuntimePlantData
{
public override void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL)
{
public override void TakeDamage(float amount, Node origin)
{
}
}
public override void Kill()
{

View file

@ -11,6 +11,7 @@ public partial class ReturnEffect : Node
public void OnDamageRecieved(int delta,Node origin)
{
if (delta >= 0) return;
if (origin is RuntimeZombieData zombie)
{
zombie.GiveEffect(_effectToReturn);

View file

@ -7,64 +7,19 @@ namespace Newlon.Components.Plants;
// Data that plant stores during runtime
//
public partial class RuntimePlantData : Node2D, IEntity
public partial class RuntimePlantData : Entity
{
[Export]
private int _maxHP;
private int _hp;
public int Hp => _hp;
public int MaxHp => _maxHP;
public int Line { get; set; }
public PlantResource Resource;
private AudioStream eatenSound;
[Signal]
public delegate void OnHPChangedEventHandler(int amount, Node origin);
public override void _Ready()
private AudioStream eatenSound = ResourceLoader.Load<AudioStream>("res://assets/audio/sfx/gulp.mp3");
public override void KillByDamage()
{
_hp = _maxHP;
eatenSound = ResourceLoader.Load<AudioStream>("res://assets/audio/sfx/gulp.mp3");
AudioSequencer.Play("plant_eaten", eatenSound);
base.KillByDamage();
}
public virtual void Heal(int amount, Node origin)
{
_hp += amount;
EmitSignal(SignalName.OnHPChanged, amount, origin);
if (MaxHp > 0)
{
_hp = MaxHp;
}
}
public virtual void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL)
{
_hp -= amount;
EmitSignal(SignalName.OnHPChanged, -amount, origin);
if (_hp <= 0)
{
Kill();
AudioSequencer.Play("plant_eaten", eatenSound);
}
}
public virtual void Kill()
public override void Kill()
{
PoolContainer.Instance.EntityField[Resource.Layer].Remove(GlobalPosition);
QueueFree();
}
public virtual void DisableBrain()
{
GetNode<Node>("Behaviour").ProcessMode = ProcessModeEnum.Disabled;
}
public virtual void EnableBrain()
{
GetNode<Node>("Behaviour").ProcessMode = ProcessModeEnum.Inherit;
}
}

View file

@ -22,7 +22,7 @@ public partial class AloeBehaviour : BaseBehaviour
var checkPos = GetParent<Node2D>().GlobalPosition + Vector2.Right * Utility.TileWidth;
if(_charge && PoolContainer.Instance.TryGetEntity(checkPos, out RuntimePlantData plantData))
{
if((float)plantData.Hp / (float)plantData.MaxHp < _hpTreshold)
if((float)plantData.HP / (float)plantData.MaxHP < _hpTreshold)
{
_charge = false;
_tree.Set("parameters/conditions/heal",true);
@ -36,7 +36,7 @@ public partial class AloeBehaviour : BaseBehaviour
var checkPos = GetParent<Node2D>().GlobalPosition + Vector2.Right * Utility.TileWidth;
if (PoolContainer.Instance.TryGetEntity(checkPos, out RuntimePlantData plantData))
{
plantData.Heal(3000 + 25 * plantData.MaxHp, GetParent());
plantData.Heal(3000 + 25 * plantData.MaxHP, GetParent());
}
}

View file

@ -13,6 +13,6 @@ public partial class HpBasedBehaviour : BaseBehaviour
public void OnHPChanged(int amount,Node origin)
{
_tree.Set("parameters/blend_position",(float)_data.Hp/_data.MaxHp);
_tree.Set("parameters/blend_position",(float)_data.HP/_data.MaxHP);
}
}