Particles system

This commit is contained in:
Rendo 2025-06-28 02:44:42 +05:00
commit 0e5dee50f7
46 changed files with 643 additions and 200 deletions

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[gd_resource type="ParticleProcessMaterial" load_steps=5 format=3 uid="uid://0sf0uy1dkxb6"]
[sub_resource type="Gradient" id="Gradient_6jlap"]
offsets = PackedFloat32Array(0, 0.896552, 1)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_uaspe"]
gradient = SubResource("Gradient_6jlap")
[sub_resource type="Curve" id="Curve_6jlap"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.574074, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_uaspe"]
curve = SubResource("Curve_6jlap")
[resource]
particle_flag_align_y = true
particle_flag_disable_z = true
direction = Vector3(-1, -1, 0)
spread = 30.0
initial_velocity_min = 50.0
initial_velocity_max = 75.0
gravity = Vector3(0, 98, 0)
scale_min = 0.9
scale_max = 1.1
scale_curve = SubResource("CurveTexture_uaspe")
color_ramp = SubResource("GradientTexture1D_uaspe")