Debug zombie spawner

This commit is contained in:
Rendo 2025-06-24 18:44:49 +05:00
commit 0fff33d196
69 changed files with 564 additions and 100 deletions

View file

@ -18,10 +18,10 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_sat5k")
[node name="Hat" type="Sprite2D" parent="CanvasGroup" index="1"]
position = Vector2(-6, -88)
position = Vector2(-12, -88)
texture = ExtResource("4_qdhik")
[node name="Armor" type="Node" parent="." index="8"]
[node name="Armor" type="Node" parent="." index="7"]
script = ExtResource("3_5s7in")
_maxHP = 60