Debug zombie spawner

This commit is contained in:
Rendo 2025-06-24 18:44:49 +05:00
commit 0fff33d196
69 changed files with 564 additions and 100 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=27 format=3 uid="uid://co11v3w8hbwgf"]
[ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/components/zombies/RuntimeZombieData.cs" id="1_qq3f1"]
[ext_resource type="Texture2D" uid="uid://bwwbkybryi6k0" path="res://assets/sprites/zombie.tres" id="2_4pdxh"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="2_4pdxh"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_srwwe"]
[ext_resource type="Script" uid="uid://dqyony6jxt2p0" path="res://scripts/components/zombies/EatBox.cs" id="3_2aulo"]
[ext_resource type="Script" uid="uid://c5vfccegyy01t" path="res://scripts/components/FlashComponent.cs" id="3_rao3m"]
@ -103,7 +103,7 @@ material = SubResource("ShaderMaterial_63ls2")
script = ExtResource("3_rao3m")
[node name="Sprite" type="Sprite2D" parent="CanvasGroup"]
position = Vector2(0, -44)
position = Vector2(-4, -55)
texture = ExtResource("2_4pdxh")
[node name="Hitbox" type="Area2D" parent="."]