Debug zombie spawner

This commit is contained in:
Rendo 2025-06-24 18:44:49 +05:00
commit 0fff33d196
69 changed files with 564 additions and 100 deletions

View file

@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_fluxn"]
[ext_resource type="Texture2D" uid="uid://dstqh1wc5dvmo" path="res://assets/sprites/atlases/plants/wallnut.png" id="2_o5tda"]
[ext_resource type="AnimationLibrary" uid="uid://0bdesb8j2mbo" path="res://resources/animations/plants/wallnut.res" id="3_xl65q"]
[ext_resource type="Script" path="res://scripts/components/plants/behaviours/HpBasedBehaviour.cs" id="4_cjtyy"]
[ext_resource type="Script" uid="uid://btkmd86pn828y" path="res://scripts/components/plants/behaviours/HpBasedBehaviour.cs" id="4_cjtyy"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ds5ry"]
animation = &"wallnut/idle_full"
@ -34,10 +34,11 @@ _maxHP = 1000
texture = ExtResource("2_o5tda")
hframes = 12
vframes = 3
frame = 3
[node name="AnimationPlayer" parent="." index="1"]
libraries = {
"wallnut": ExtResource("3_xl65q")
&"wallnut": ExtResource("3_xl65q")
}
[node name="AnimationTree" parent="." index="2"]