hud is now overlayed by gameplay

This commit is contained in:
Rendo 2025-07-01 20:58:45 +05:00
commit 113ca98087

View file

@ -184,11 +184,6 @@ size = Vector2(282, 399)
script = ExtResource("1_tnxdx")
SunCount = 50
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(500, 200)
texture = ExtResource("1_vafkg")
metadata/_edit_lock_ = true
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(481, 200)
@ -219,6 +214,21 @@ y_sort_enabled = true
[node name="Particles" type="Node2D" parent="Pools"]
z_index = 5
[node name="Background" type="CanvasLayer" parent="."]
layer = -2
follow_viewport_enabled = true
[node name="Background" type="Sprite2D" parent="Background"]
position = Vector2(500, 200)
texture = ExtResource("1_vafkg")
metadata/_edit_lock_ = true
[node name="HUD" type="CanvasLayer" parent="."]
layer = -1
[node name="RuntimeGUI" parent="HUD" instance=ExtResource("5_iotae")]
metadata/_edit_lock_ = true
[node name="Overlay" type="CanvasLayer" parent="."]
layer = 6
follow_viewport_enabled = true
@ -228,9 +238,6 @@ follow_viewport_enabled = true
[node name="GUI" type="CanvasLayer" parent="."]
layer = 10
[node name="RuntimeGUI" parent="GUI" instance=ExtResource("5_iotae")]
metadata/_edit_lock_ = true
[node name="ChooseYourSeeds" parent="GUI" instance=ExtResource("6_btfw3")]
metadata/_edit_lock_ = true