Last column fixed and pause in choose your seeds

This commit is contained in:
Rendo 2025-07-12 21:12:01 +05:00
commit 1ad0e18869
6 changed files with 37 additions and 28 deletions

View file

@ -778,7 +778,7 @@ texture = SubResource("AtlasTexture_b583s")
scale = Vector2(0.999831, 0.999831)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.99983, 0.99983)
[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
texture = SubResource("AtlasTexture_uoit3")
@ -793,7 +793,7 @@ scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_yb81c")
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.99983, 0.99983)
[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
texture = SubResource("AtlasTexture_nlwsb")
@ -808,13 +808,13 @@ texture = SubResource("AtlasTexture_8y6c0")
scale = Vector2(0.999828, 0.999828)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999824, 0.999824)
[node name="Right_Upper_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="0"]
texture = SubResource("AtlasTexture_nc6p3")
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999814, 0.999814)
scale = Vector2(0.999815, 0.999815)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999828, 0.999828)
@ -942,7 +942,7 @@ scale = Vector2(0.999652, 0.999652)
texture = SubResource("AtlasTexture_dntsa")
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999827, 0.999827)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999822, 0.999822)

View file

@ -754,7 +754,7 @@ _data = {
}
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hxyad"]
size = Vector2(2, 48)
size = Vector2(9, 48)
[sub_resource type="Resource" id="Resource_ruqsf"]
resource_local_to_scene = true
@ -825,7 +825,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(-6, 3)
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false
@ -837,13 +837,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12)
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14)
scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999835, 0.999835)
rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false
length = 12.0
@ -866,7 +866,7 @@ metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(6, 4)
scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.999834, 0.999834)
rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false
@ -890,7 +890,7 @@ metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10)
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999831, 0.999831)
rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false
length = 12.0
@ -906,7 +906,7 @@ metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true
position = Vector2(1, -2)
scale = Vector2(0.99983, 0.99983)
scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false
@ -932,7 +932,7 @@ editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 8.0
@ -960,7 +960,9 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
visible = false
skew = -0.000391841
position = Vector2(-9, -21)
rotation = 0.1519
skew = -0.000392079
rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false
length = 24.0
@ -975,7 +977,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25)
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false
@ -998,6 +1000,7 @@ metadata/_edit_lock_ = true
[node name="Right_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-16, -8)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_vcc72")
centered = false
offset = Vector2(-2, -2)
@ -1005,14 +1008,16 @@ metadata/_edit_lock_ = true
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-4, -9)
scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i")
centered = false
offset = Vector2(-2, -2)
metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999828, 0.999828)
position = Vector2(-2.96949, 2.91851)
rotation = 0.017854
scale = Vector2(0.999827, 0.999827)
texture = SubResource("AtlasTexture_x5uj2")
centered = false
offset = Vector2(-12, -2)
@ -1029,7 +1034,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3)
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false
length = 11.0
@ -1063,7 +1068,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20)
scale = Vector2(0.999826, 0.999826)
scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false
@ -1085,6 +1090,7 @@ minTorque = -45.0
maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.156803
scale = Vector2(0.999997, 0.999997)
texture = SubResource("AtlasTexture_auqeq")
centered = false
@ -1094,7 +1100,8 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true
position = Vector2(-0.99983, 12.9978)
scale = Vector2(0.999658, 0.999658)
rotation = -0.0763408
scale = Vector2(0.999659, 0.999659)
texture = SubResource("AtlasTexture_vlvtp")
centered = false
offset = Vector2(-4, -1)
@ -1116,7 +1123,7 @@ editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13)
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false
length = 6.0
@ -1141,7 +1148,7 @@ collision_layer = 8
collision_mask = 0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2(2, -24)
position = Vector2(-1.5, -24)
shape = SubResource("RectangleShape2D_hxyad")
[node name="Eatbox" type="Area2D" parent="."]
@ -1166,6 +1173,7 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n")
_speedControlMult = 0.593528
[node name="ChompPlayer" type="Node" parent="."]
script = ExtResource("10_ruqsf")

View file

@ -134,6 +134,7 @@ channel = "fastfw"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="PauseButton" parent="MarginContainer/Control/Hotbar" instance=ExtResource("5_jyq78")]
process_mode = 3
layout_mode = 2
[node name="ChannelPlayer" type="Node" parent="MarginContainer/Control/Hotbar/PauseButton"]