Zombie tie
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@ -959,6 +959,7 @@ offset = Vector2(-15, -27)
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metadata/_edit_lock_ = true
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[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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visible = false
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position = Vector2(-9, -21)
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skew = -0.000388026
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rest = Transform2D(1, 0, 0, 1, -9, -21)
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