diff --git a/addons/pvzadventure/FieldSpawn.cs b/addons/pvzadventure/FieldSpawn.cs index 1a16162..a14532c 100644 --- a/addons/pvzadventure/FieldSpawn.cs +++ b/addons/pvzadventure/FieldSpawn.cs @@ -3,6 +3,6 @@ using System; public partial class FieldSpawn : Resource { - [Export] public PackedScene scene; + [Export] public SpawnInfo info; [Export] public Vector2 position; } diff --git a/addons/pvzadventure/SpawnInfo.cs b/addons/pvzadventure/SpawnInfo.cs new file mode 100644 index 0000000..ba2d5ba --- /dev/null +++ b/addons/pvzadventure/SpawnInfo.cs @@ -0,0 +1,7 @@ +using Godot; + +public partial class SpawnInfo : Resource +{ + [Export] + public PackedScene scene; +} diff --git a/addons/pvzadventure/SpawnInfo.cs.uid b/addons/pvzadventure/SpawnInfo.cs.uid new file mode 100644 index 0000000..ac790ba --- /dev/null +++ b/addons/pvzadventure/SpawnInfo.cs.uid @@ -0,0 +1 @@ +uid://rnnlkqtm6nhy diff --git a/addons/pvzadventure/WaveData.cs b/addons/pvzadventure/WaveData.cs index 58f4348..dd8fc55 100644 --- a/addons/pvzadventure/WaveData.cs +++ b/addons/pvzadventure/WaveData.cs @@ -5,7 +5,7 @@ using Godot.Collections; [Tool] public partial class WaveData : Resource { - [Export] private Array zombiesDisordered; - [Export] private Array zombiesOrdered; + [Export] private Array zombiesDisordered; + [Export] private Array zombiesOrdered; [Export] private Array spawns; }