shovel fully done

This commit is contained in:
Rendo 2025-07-23 18:08:29 +05:00
commit 2639322dbf
12 changed files with 107 additions and 14 deletions

View file

@ -1,7 +1,20 @@
shader_type canvas_item;
uniform vec4 region_rect;
uniform float progress;
void fragment() {
//vec4 text = texture(TEXTURE,UV);
vec3 argg = vec3(distance(vec2(0.5),UV));
COLOR = vec4(argg,1);
if (progress > 0.9999)
{
vec4 text = texture(TEXTURE,UV);
COLOR = text;
}
vec2 c = vec2(0.5)-UV;
float d = atan(c.x,c.y)+PI;
if (d > progress*TAU)
{
discard;
}
vec4 text = texture(TEXTURE,UV);
COLOR = text;
}