player progress
This commit is contained in:
parent
5bdbfa4d82
commit
27d839b86f
27 changed files with 236 additions and 68 deletions
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@ -20,7 +20,7 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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"values": [Color(1, 1, 0.921569, 1)]
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}
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[sub_resource type="Animation" id="Animation_mbhdb"]
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@ -136,6 +136,7 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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color = Color(1, 1, 0.921569, 1)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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@ -1,4 +1,4 @@
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[gd_scene load_steps=42 format=3 uid="uid://dd3yegl1xo44m"]
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[gd_scene load_steps=43 format=3 uid="uid://dd3yegl1xo44m"]
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[ext_resource type="Script" uid="uid://bndu1h5kgcde8" path="res://scripts/level/RuntimeLevelData.cs" id="1_31ltw"]
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[ext_resource type="Script" uid="uid://bso32xkw738sy" path="res://scripts/level/PoolContainer.cs" id="2_s5sti"]
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@ -24,6 +24,7 @@
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[ext_resource type="Script" uid="uid://1lkhoh43h86m" path="res://scripts/level/GameTimer.cs" id="19_s7icd"]
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[ext_resource type="Script" uid="uid://84gvlkflxdhk" path="res://scripts/level/zombe_spawners/RowSpawner.cs" id="22_8qqc4"]
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[ext_resource type="Script" uid="uid://puqxp2xeg1r2" path="res://scripts/level/LevelRunner.cs" id="23_8vb7v"]
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[ext_resource type="Resource" uid="uid://kqqqjubwm37a" path="res://assets/rewards/DefaultReward.tres" id="24_7v6ps"]
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[ext_resource type="Script" uid="uid://bc3s06ejbotma" path="res://scripts/gui/ZombieLevelPreviewer.cs" id="24_y5tw7"]
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[ext_resource type="Script" uid="uid://b31mnk4enldc4" path="res://scripts/level/InitialPackedSceneSpawner.cs" id="26_i7rp7"]
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@ -425,7 +426,7 @@ tracks/0/path = NodePath("WinFade:color")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 4, 5),
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"times": PackedFloat32Array(0, 3, 5),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 0.92, 0), Color(1, 1, 0.92, 0), Color(1, 1, 0.92, 1)]
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@ -704,6 +705,7 @@ wait_time = 2.5
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[node name="LevelRunner" type="Node" parent="." node_paths=PackedStringArray("rowSpawner", "waveTimer", "player", "rewardParent")]
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script = ExtResource("23_8vb7v")
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defaultReward = ExtResource("24_7v6ps")
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rowSpawner = NodePath("../RowSpawner")
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waveTimer = NodePath("WaveTimer")
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approachNotificationTime = 5.0
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16
scenes/templates/money_reward.tscn
Normal file
16
scenes/templates/money_reward.tscn
Normal file
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@ -0,0 +1,16 @@
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[gd_scene load_steps=4 format=3 uid="uid://3x821ng2yf57"]
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[ext_resource type="Script" uid="uid://cwf2y3pxi6psc" path="res://scripts/droppable-items/DroppableItem.cs" id="1_jgexe"]
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[ext_resource type="Texture2D" uid="uid://c3qw52yoseb1k" path="res://assets/sprites/money_bag.tres" id="1_wewwq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_wewwq"]
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size = Vector2(46, 50)
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[node name="MoneyReward" type="Area2D"]
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script = ExtResource("1_jgexe")
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[node name="MoneyBag" type="Sprite2D" parent="."]
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texture = ExtResource("1_wewwq")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_wewwq")
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