player progress

This commit is contained in:
Rendo 2025-07-21 02:13:02 +05:00
commit 27d839b86f
27 changed files with 236 additions and 68 deletions

17
scripts/PlayerProgress.cs Normal file
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using System.Collections.Generic;
using Godot;
using Newlon;
public partial class PlayerProgress : Node
{
public static PlayerProgress Instance { get; private set; }
public override void _EnterTree()
{
Instance = this;
}
public List<PlantResource> PlayerPlants { get; set; } = new();
public int MaxSeedpackets = 9;
public int Money { get; set; }
}