player progress
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parent
5bdbfa4d82
commit
27d839b86f
27 changed files with 236 additions and 68 deletions
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@ -28,7 +28,7 @@ public partial class AlmanachGrid : GridContainer
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}
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else
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{
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var list = GameRegistry.GetPlants();
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var list = PlayerProgress.Instance.PlayerPlants;
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list.Sort((a, b) =>
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{
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return a.Order - b.Order;
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@ -11,7 +11,7 @@ public partial class GridLoader : GridContainer
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{
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_plantCard = ResourceLoader.Load<PackedScene>(SEEDPACKED_UID);
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var list = GameRegistry.GetPlants();
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var list = PlayerProgress.Instance.PlayerPlants;
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list.Sort((a, b) =>
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{
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return a.Order - b.Order;
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@ -8,7 +8,7 @@ public class ChoosableHandler : SeedpacketHandler, ISeedpacketPress
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public void Pressed()
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{
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if (LevelGUIElements.Instance.SeedpacketsHotbar.GetChildCount() >= PlayerInfo.MaxSeedpackets) return;
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if (LevelGUIElements.Instance.SeedpacketsHotbar.GetChildCount() >= PlayerProgress.Instance.MaxSeedpackets) return;
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_owner.disablePacket = true;
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var hotbarSeedpacket = Seedpacket.Prefab.Instantiate<Seedpacket>();
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