filesystem rework
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64323290cc
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2905db3dce
174 changed files with 93 additions and 353 deletions
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assets/animations/plants/aloe.res
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assets/animations/plants/aloe.res
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assets/animations/plants/garlic.res
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assets/animations/plants/garlic.res
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assets/animations/plants/peashooter.res
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assets/animations/plants/peashooter.res
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assets/animations/plants/potato_mine.res
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assets/animations/plants/potato_mine.res
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assets/animations/plants/snowpea.res
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assets/animations/plants/snowpea.res
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assets/animations/plants/spikeweed.res
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assets/animations/plants/spikeweed.res
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assets/animations/plants/sunflower.res
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assets/animations/plants/sunflower.res
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assets/animations/plants/wallnut.res
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assets/animations/plants/wallnut.res
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assets/animations/zombies/basic.res
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assets/animations/zombies/basic.res
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assets/animations/zombies/basic_zombie.res
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assets/animations/zombies/basic_zombie.res
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assets/animations/zombies/basic_zombie_anim.res
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assets/animations/zombies/basic_zombie_anim.res
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assets/animations/zombies/basic_zombie_eating.res
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assets/animations/zombies/basic_zombie_eating.res
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assets/animations/zombies/basic_zombie_stand.res
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assets/animations/zombies/basic_zombie_stand.res
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assets/animations/zombies/basic_zombie_tree.tres
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assets/animations/zombies/basic_zombie_tree.tres
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[gd_resource type="AnimationNodeStateMachine" load_steps=10 format=3 uid="uid://dj0blope85bg7"]
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_w2cv7"]
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animation = &"basic/death"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"]
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animation = &"basic/eating"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_nog33"]
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animation = &"basic/stand"
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g2uel"]
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animation = &"basic/walk"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_vxhht"]
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_r8rju"]
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xfade_time = 0.5
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break_loop_at_end = true
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switch_mode = 2
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advance_mode = 2
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advance_expression = "can_process()"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_y2ivb"]
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xfade_time = 0.5
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break_loop_at_end = true
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switch_mode = 2
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advance_mode = 2
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advance_expression = "get(\"isEating\") == true and can_process()"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_7d3k4"]
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xfade_time = 0.5
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advance_mode = 2
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advance_expression = "get(\"isEating\") == true"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_kk4wi"]
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xfade_time = 0.5
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advance_mode = 2
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advance_expression = "get(\"isEating\") == false"
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[resource]
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states/Death/node = SubResource("AnimationNodeAnimation_w2cv7")
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states/Death/position = Vector2(778, 100)
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states/Eat/node = SubResource("AnimationNodeAnimation_h0rfo")
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states/Eat/position = Vector2(575, 185)
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states/End/position = Vector2(977, 90)
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states/Idle/node = SubResource("AnimationNodeAnimation_nog33")
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states/Idle/position = Vector2(366, 100)
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states/Walk/node = SubResource("AnimationNodeAnimation_g2uel")
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states/Walk/position = Vector2(575, 35)
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transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "Idle", "Walk", SubResource("AnimationNodeStateMachineTransition_r8rju"), "Idle", "Eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "Walk", "Eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "Eat", "Walk", SubResource("AnimationNodeStateMachineTransition_kk4wi")]
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graph_offset = Vector2(120, -30)
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assets/animations/zombies/basic_zombie_walk.res
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assets/animations/zombies/basic_zombie_walk.res
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assets/animations/zombies/hobo.res
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assets/animations/zombies/hobo.res
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assets/animations/zombies/hobo_zombie.res
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assets/animations/zombies/hobo_zombie.res
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assets/animations/zombies/hobo_zombie.res.depren
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assets/animations/zombies/hobo_zombie.res.depren
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assets/animations/zombies/hobo_zombie.res1406874708.tmp
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assets/animations/zombies/hobo_zombie.res1406874708.tmp
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