filesystem rework

This commit is contained in:
Rendo 2025-07-19 20:13:34 +05:00
commit 2905db3dce
174 changed files with 93 additions and 353 deletions

View file

@ -1,19 +0,0 @@
using Godot;
using Newlon.Components;
using Newlon.Components.Level;
[GlobalClass]
public partial class LevelStateBrainDisabler : Node
{
public override void _Ready()
{
RuntimeLevelData.Instance.OnLevelStateChanged += OnLevelStateChanged;
}
public void OnLevelStateChanged(RuntimeLevelData.LevelStates state)
{
if (state == RuntimeLevelData.LevelStates.Game)
{
GetParent<Entity>().EnableBrain();
}
}
}