potato mine not exploding fix
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parent
39082a9b87
commit
2987fc2604
2 changed files with 21 additions and 10 deletions
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@ -65,17 +65,17 @@ nodes/Tree/node = SubResource("AnimationNodeStateMachine_nfn7b")
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nodes/Tree/position = Vector2(-260, 140)
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node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_v0g5b"]
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radius = 19.0263
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[sub_resource type="CircleShape2D" id="CircleShape2D_824aq"]
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radius = 17.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_wvns6"]
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radius = 19.0263
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radius = 25.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_qfqko"]
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size = Vector2(15, 27)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ti2g4"]
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size = Vector2(34, 19)
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size = Vector2(22, 19)
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[node name="Potato mine" instance=ExtResource("1_dj7ul")]
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MaxHP = 20.0
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@ -84,7 +84,7 @@ MaxHP = 20.0
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texture = ExtResource("2_sneas")
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hframes = 7
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vframes = 4
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frame = 7
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frame = 8
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[node name="AnimationPlayer" parent="." index="1"]
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libraries = {
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@ -104,7 +104,7 @@ collision_mask = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Detectionbox" index="0"]
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position = Vector2(0, 9)
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shape = SubResource("CircleShape2D_v0g5b")
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shape = SubResource("CircleShape2D_824aq")
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[node name="ExplosionBox" type="Area2D" parent="." index="4"]
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collision_layer = 0
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@ -130,9 +130,10 @@ autostart = true
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script = ExtResource("8_824aq")
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entity = NodePath("..")
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[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("_hitbox", "_unprimedShape", "_primedShape")]
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[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("_hitbox", "detectionBox", "_unprimedShape", "_primedShape")]
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script = ExtResource("4_twx65")
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_hitbox = NodePath("../Hitbox")
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detectionBox = NodePath("../Detectionbox")
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_unprimedShape = NodePath("../Hitbox/Unprimed")
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_primedShape = NodePath("../Hitbox/Primed")
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@ -5,24 +5,34 @@ namespace Newlon.Components.Plants.Behaviours;
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public partial class PotatomineBehaviour : BaseBehaviour
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{
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[Export] private Area2D _hitbox;
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[Export] private Area2D detectionBox;
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[Export] private CollisionShape2D _unprimedShape;
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[Export] private CollisionShape2D _primedShape;
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private bool _primed = false;
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public void Prime()
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{
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_tree.Set("parameters/Tree/conditions/primed",true);
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_tree.Set("parameters/Tree/conditions/primed", true);
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_hitbox.Monitorable = false;
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_primed = true;
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_unprimedShape.Disabled = true;
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_primedShape.Disabled = false;
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if (detectionBox.HasOverlappingAreas())
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{
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SetupExplosion();
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}
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}
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public void OnAreaEntered(Area2D area)
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{
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if (_primed == false) return;
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_tree.Set("parameters/Tree/conditions/explode",true);
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SetupExplosion();
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}
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private void SetupExplosion()
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{
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_tree.Set("parameters/Tree/conditions/explode", true);
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_primed = false;
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}
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}
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