Merge branch 'master' into level-editor

This commit is contained in:
Rendo 2025-07-08 14:45:29 +05:00
commit 32edb71f2a
71 changed files with 756 additions and 339 deletions

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View file

@ -22,7 +22,7 @@ config/windows_native_icon="res://icon.ico"
LevelController="*res://scripts/LevelController.cs"
Cursor="*res://scripts/Cursor.cs"
GameRegistry="*res://scripts/systems/GameRegistry.cs"
Cheats="res://scripts/debug/Cheats.cs"
Cheats="*res://scripts/debug/Cheats.cs"
AudioSequencer="*res://scenes/audio_sequencer.tscn"
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@ -5,4 +5,4 @@
[resource]
script = ExtResource("1_rfumy")
Duration = 0.25
Slot = 3
Slot = "garlic"

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@ -1,10 +1,10 @@
[gd_resource type="Resource" load_steps=2 format=3 uid="uid://7uj0oe656jfx"]
[ext_resource type="Script" path="res://scripts/systems/effects/SlownessEffect.cs" id="1_8md01"]
[ext_resource type="Script" uid="uid://dyc7fc5bfkdii" path="res://scripts/systems/effects/SlownessEffect.cs" id="1_8md01"]
[resource]
script = ExtResource("1_8md01")
ColorOverride = Color(0, 1, 1, 1)
Multiplier = 0.75
Duration = 3.25
Slot = 0
Slot = "freeze_slow"

View file

@ -1,8 +1,10 @@
[gd_scene load_steps=44 format=3 uid="uid://bgqmwsb6ynm81"]
[gd_scene load_steps=48 format=3 uid="uid://bgqmwsb6ynm81"]
[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"]
[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_txjqc"]
[ext_resource type="Texture2D" uid="uid://cse1504ao4g8e" path="res://assets/sprites/atlases/zombies/hobo.png" id="3_6qr4h"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"]
[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/components/particles/FallParticle.cs" id="3_tu6af"]
[ext_resource type="AnimationLibrary" uid="uid://cuh2kyb21hmkm" path="res://resources/animations/zombies/basic_zombie.res" id="4_02fim"]
[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/components/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
@ -150,6 +152,8 @@ _data = {
&"run": SubResource("Animation_5selg")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_h0rfo"]
animation = &"basic_zombie/eat"
@ -217,7 +221,15 @@ states/hobo_zombie_can_destroy/position = Vector2(368, 206)
states/hobo_zombie_run/node = SubResource("AnimationNodeAnimation_c1y3b")
states/hobo_zombie_run/position = Vector2(866, 89)
transitions = ["Start", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_vxhht"), "basic_zombie_idle", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_y2ivb"), "basic_zombie_walk", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_7d3k4"), "basic_zombie_idle", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_qg8rq"), "basic_zombie_idle", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_4248q"), "hobo_zombie_run", "basic_zombie_eat", SubResource("AnimationNodeStateMachineTransition_tu6af"), "basic_zombie_eat", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_yalvk"), "hobo_zombie_can_destroy", "basic_zombie_idle", SubResource("AnimationNodeStateMachineTransition_7jlle"), "basic_zombie_eat", "basic_zombie_walk", SubResource("AnimationNodeStateMachineTransition_w1b1s"), "basic_zombie_walk", "hobo_zombie_run", SubResource("AnimationNodeStateMachineTransition_02fim")]
graph_offset = Vector2(55, -28)
graph_offset = Vector2(210, 91)
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_txjqc"]
graph_offset = Vector2(-447, 53)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_2q05d")
nodes/TimeScale/position = Vector2(60, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_xg3p6")
nodes/Tree/position = Vector2(-220, 120)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="Resource" id="Resource_4248q"]
resource_local_to_scene = true
@ -227,8 +239,9 @@ percentage_value = 0.0
mult_value = 1.0
[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
_maxHP = 130
_armor = NodePath("CanArmor")
MaxHP = 130.0
_effectImmunities = Array[ExtResource("2_txjqc")]([ExtResource("3_b583s")])
[node name="CanvasGroup" parent="." index="0"]
material = SubResource("ShaderMaterial_w8pya")
@ -274,7 +287,7 @@ autoplay = "baisc_zombie/walk"
speed_scale = 3.0
[node name="AnimationTree" parent="." index="4"]
tree_root = SubResource("AnimationNodeStateMachine_xg3p6")
tree_root = SubResource("AnimationNodeBlendTree_txjqc")
advance_expression_base_node = NodePath("../Behaviour")
[node name="Mover" parent="." index="5"]
@ -282,7 +295,7 @@ _speed = SubResource("Resource_4248q")
[node name="CanArmor" type="Node" parent="." index="7"]
script = ExtResource("4_w8pya")
MaxHP = 385
MaxHP = 385.0
metadata/_custom_type_script = "uid://fd4im1fmwc5n"
[node name="Behaviour" type="Node" parent="." index="8" node_paths=PackedStringArray("_eatBox", "_animationTree")]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://co11v3w8hbwgf"]
[gd_scene load_steps=32 format=3 uid="uid://co11v3w8hbwgf"]
[ext_resource type="Script" uid="uid://dildme6epx8l4" path="res://scripts/components/zombies/RuntimeZombieData.cs" id="1_qq3f1"]
[ext_resource type="Texture2D" uid="uid://bwdqbrnn7ygtr" path="res://assets/sprites/atlases/zombies/Зондби.png" id="2_4pdxh"]
@ -12,10 +12,15 @@
[ext_resource type="Script" uid="uid://c3cfnrmnnuqms" path="res://addons/floatmodifiers/FloatModifiers.cs" id="7_b3p4o"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://dj0blope85bg7" path="res://resources/animations/zombies/basic_zombie_tree.tres" id="8_ckb7n"]
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="10_ruqsf"]
[ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/components/TimeScalableAnimationTree.cs" id="11_ccrjo"]
[ext_resource type="AudioStream" uid="uid://dyid55nhflwyn" path="res://assets/audio/sfx/chomp_generic.tres" id="11_vjrlo"]
[ext_resource type="AudioStream" uid="uid://bg76miyscfvhu" path="res://assets/audio/sfx/groan.tres" id="12_ad42i"]
[ext_resource type="Script" uid="uid://cnn0ymuhypdff" path="res://scripts/audio/ChannelPlaylist.cs" id="12_he8da"]
[ext_resource type="AudioStream" uid="uid://w0qfwds4o3ti" path="res://assets/audio/sfx/hit_generic.tres" id="12_vjrlo"]
[ext_resource type="Script" uid="uid://b8r6fxsfjdo3a" path="res://scripts/audio/EffectBasedPlayer.cs" id="17_ltj46"]
[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="18_2q05d"]
[ext_resource type="Resource" uid="uid://7uj0oe656jfx" path="res://resources/effects/SnowSlow.tres" id="19_ccrjo"]
[ext_resource type="Script" uid="uid://c1x4n4nqyq72f" path="res://scripts/audio/ChannelSettings.cs" id="21_xnora"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_63ls2"]
resource_local_to_scene = true
@ -56,6 +61,15 @@ _data = {
&"RESET": SubResource("Animation_qv5y7")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2q05d"]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_ccrjo"]
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_2q05d")
nodes/TimeScale/position = Vector2(60, 120)
nodes/Tree/node = ExtResource("8_ckb7n")
nodes/Tree/position = Vector2(-240, 120)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="Resource" id="Resource_ckb7n"]
resource_local_to_scene = true
script = ExtResource("7_b3p4o")
@ -63,12 +77,17 @@ flat_value = 0.2
percentage_value = 0.0
mult_value = 1.0
[sub_resource type="Resource" id="Resource_dn8ha"]
script = ExtResource("21_xnora")
restartTreshold = -1.0
metadata/_custom_type_script = "uid://c1x4n4nqyq72f"
[node name="Zombie" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_qq3f1")
_maxHP = 70
garlicSound = ExtResource("2_hh4qh")
freezeSound = ExtResource("3_ltj46")
MaxHP = 70.0
[node name="CanvasGroup" type="CanvasGroup" parent="."]
material = SubResource("ShaderMaterial_63ls2")
@ -102,10 +121,13 @@ libraries = {
&"basic_zombie": ExtResource("6_ckb7n")
}
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = ExtResource("8_ckb7n")
[node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")]
tree_root = SubResource("AnimationNodeBlendTree_ccrjo")
advance_expression_base_node = NodePath("../Eatbox")
anim_player = NodePath("../AnimationPlayer")
parameters/TimeScale/scale = 1.0
script = ExtResource("11_ccrjo")
entity = NodePath("..")
[node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx")
@ -137,6 +159,12 @@ wait_time = 5.0
one_shot = true
autostart = true
[node name="EffectPlayer" type="Node" parent="."]
script = ExtResource("17_ltj46")
effectsToMap = Array[Resource]([ExtResource("18_2q05d"), ExtResource("19_ccrjo")])
streamsToMapTo = Array[AudioStream]([ExtResource("2_hh4qh"), ExtResource("3_ltj46")])
streamSettings = Array[Object]([null, SubResource("Resource_dn8ha")])
[connection signal="OnDamaged" from="." to="HitPlayer" method="Play"]
[connection signal="OnHPChanged" from="." to="CanvasGroup" method="DamageFlash"]
[connection signal="area_entered" from="Eatbox" to="Eatbox" method="OnAreaEntered"]

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=18 format=3 uid="uid://bw1w8jp0yeypy"]
[gd_scene load_steps=21 format=3 uid="uid://bw1w8jp0yeypy"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_n25yi"]
[ext_resource type="Texture2D" uid="uid://b6tyoa5htapir" path="res://assets/sprites/atlases/plants/aloe.png" id="2_iup5p"]
[ext_resource type="AnimationLibrary" uid="uid://bgutjc3ruq27s" path="res://resources/animations/plants/aloe.res" id="3_3sp3b"]
[ext_resource type="Script" uid="uid://cljytsmqac0w7" path="res://scripts/components/plants/behaviours/AloeBehaviour.cs" id="4_55asm"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/components/TimeScalableTimer.cs" id="5_gfy6j"]
[sub_resource type="Animation" id="Animation_vknky"]
length = 0.001
@ -22,7 +23,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AnimationTree:parameters/conditions/heal")
tracks/1/path = NodePath("AnimationTree:parameters/Tree/conditions/heal")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@ -37,6 +38,8 @@ _data = {
&"RESET": SubResource("Animation_vknky")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_qtb3p"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_c25ew"]
animation = &"aloe/heal"
@ -80,10 +83,19 @@ states/aloe_recharge/position = Vector2(530, 171)
transitions = ["Start", "aloe_idle", SubResource("AnimationNodeStateMachineTransition_gi6e0"), "aloe_heal", "aloe_idle_used", SubResource("AnimationNodeStateMachineTransition_l1t7h"), "aloe_recharge", "aloe_idle", SubResource("AnimationNodeStateMachineTransition_cut4s"), "aloe_idle", "aloe_heal", SubResource("AnimationNodeStateMachineTransition_um4ov"), "aloe_idle_used", "aloe_recharge", SubResource("AnimationNodeStateMachineTransition_4kdc0")]
graph_offset = Vector2(-78.082, -71.7578)
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_gfy6j"]
graph_offset = Vector2(-383, 84)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_qtb3p")
nodes/TimeScale/position = Vector2(120, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_bldox")
nodes/Tree/position = Vector2(-140, 160)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oe0dc"]
size = Vector2(22, 32)
[node name="Aloe" instance=ExtResource("1_n25yi")]
MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"]
position = Vector2(9, -14)
@ -98,17 +110,20 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_bldox")
parameters/conditions/charged = false
parameters/conditions/heal = false
tree_root = SubResource("AnimationNodeBlendTree_gfy6j")
parameters/TimeScale/scale = 1.0
parameters/Tree/conditions/charged = false
parameters/Tree/conditions/heal = false
[node name="Behaviour" type="Node" parent="." index="3"]
script = ExtResource("4_55asm")
_hpTreshold = 0.33
[node name="Timer" type="Timer" parent="Behaviour" index="0"]
[node name="Timer" type="Timer" parent="Behaviour" index="0" node_paths=PackedStringArray("entity")]
wait_time = 20.0
one_shot = true
script = ExtResource("5_gfy6j")
entity = NodePath("../..")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
shape = SubResource("RectangleShape2D_oe0dc")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://qq0cw8xtcoj3"]
[gd_scene load_steps=16 format=3 uid="uid://qq0cw8xtcoj3"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_5i0e6"]
[ext_resource type="Texture2D" uid="uid://dff73m8ahamaa" path="res://assets/sprites/atlases/plants/garlic.png" id="2_w2jbi"]
@ -27,6 +27,8 @@ _data = {
&"RESET": SubResource("Animation_k0cex")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_2d3xk"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mdv0r"]
animation = &"garlic/full_hp"
@ -46,11 +48,19 @@ blend_point_2/pos = 0.3
min_space = 0.0
blend_mode = 1
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_2o7sr"]
graph_offset = Vector2(-397, 76)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_2d3xk")
nodes/TimeScale/position = Vector2(100, 160)
nodes/Tree/node = SubResource("AnimationNodeBlendSpace1D_8mvpm")
nodes/Tree/position = Vector2(-160, 200)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_thlvs"]
size = Vector2(32, 29)
[node name="Garlic" instance=ExtResource("1_5i0e6")]
_maxHP = 200
MaxHP = 200.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_w2jbi")
@ -64,8 +74,9 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeBlendSpace1D_8mvpm")
parameters/blend_position = 1.0
tree_root = SubResource("AnimationNodeBlendTree_2o7sr")
parameters/TimeScale/scale = 1.0
parameters/Tree/blend_position = 1.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2(1, 11.5)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://dy41q1kxray5t"]
[gd_scene load_steps=24 format=3 uid="uid://dy41q1kxray5t"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_pyk3o"]
[ext_resource type="Texture2D" uid="uid://cksryh4w5dbbx" path="res://assets/sprites/atlases/plants/peashooter.png" id="2_14qlx"]
@ -6,6 +6,7 @@
[ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/components/plants/Shooter.cs" id="3_a4ew1"]
[ext_resource type="PackedScene" uid="uid://b2hrv0aqbui7u" path="res://scenes/projectiles/pea.tscn" id="4_saxds"]
[ext_resource type="Script" uid="uid://bdk5iqtw4xbkl" path="res://scripts/components/plants/behaviours/PeashooterBehaviour.cs" id="5_7qiua"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/components/TimeScalableTimer.cs" id="6_q58jr"]
[ext_resource type="Script" uid="uid://dn53jvpjyg63l" path="res://scripts/components/plants/Eyesight.cs" id="7_2bki8"]
[ext_resource type="Script" uid="uid://hccb0aee0x0o" path="res://scripts/components/plants/PlantEyesightLimiter.cs" id="8_nl4jc"]
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="9_mbbd7"]
@ -31,6 +32,8 @@ _data = {
&"RESET": SubResource("Animation_a2y0j")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_mbbd7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_34v85"]
animation = &"peashooter/idle"
@ -55,6 +58,14 @@ states/peashooter_shoot/node = SubResource("AnimationNodeAnimation_u4o2k")
states/peashooter_shoot/position = Vector2(674, 82)
transitions = ["Start", "peashooter_idle", SubResource("AnimationNodeStateMachineTransition_70n3m"), "peashooter_idle", "peashooter_shoot", SubResource("AnimationNodeStateMachineTransition_2lwpg"), "peashooter_shoot", "peashooter_idle", SubResource("AnimationNodeStateMachineTransition_k61yr")]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_q58jr"]
graph_offset = Vector2(-518.8, 27.8)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_mbbd7")
nodes/TimeScale/position = Vector2(0, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_13o7y")
nodes/Tree/position = Vector2(-300, 120)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_8iovl"]
resource_local_to_scene = true
@ -62,6 +73,7 @@ resource_local_to_scene = true
size = Vector2(20, 44)
[node name="Peashooter" instance=ExtResource("1_pyk3o")]
MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_14qlx")
@ -76,8 +88,9 @@ libraries = {
autoplay = "peashooter/idle"
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_13o7y")
parameters/conditions/ready = false
tree_root = SubResource("AnimationNodeBlendTree_q58jr")
parameters/TimeScale/scale = 1.0
parameters/Tree/conditions/ready = false
[node name="Shooter" type="Marker2D" parent="." index="3" node_paths=PackedStringArray("_timer")]
position = Vector2(12, -4)
@ -85,9 +98,11 @@ script = ExtResource("3_a4ew1")
_projectile = ExtResource("4_saxds")
_timer = NodePath("Timer")
[node name="Timer" type="Timer" parent="Shooter" index="0"]
[node name="Timer" type="Timer" parent="Shooter" index="0" node_paths=PackedStringArray("entity")]
wait_time = 1.5
one_shot = true
script = ExtResource("6_q58jr")
entity = NodePath("../..")
[node name="Behaviour" type="Node" parent="." index="4" node_paths=PackedStringArray("_shootTimer", "_sight")]
script = ExtResource("5_7qiua")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://b5x35v3w2u8dx"]
[gd_scene load_steps=27 format=3 uid="uid://b5x35v3w2u8dx"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_dj7ul"]
[ext_resource type="Texture2D" uid="uid://c77o6ba0mw7a3" path="res://assets/sprites/atlases/plants/potato_mine.png" id="2_sneas"]
@ -8,8 +8,11 @@
[ext_resource type="PackedScene" uid="uid://ckanq33rao1ur" path="res://scenes/particles/potato_explosion.tscn" id="5_px4r0"]
[ext_resource type="Script" uid="uid://c36bj8u7jghc7" path="res://scripts/audio/ChannelPlayer.cs" id="7_b1j2f"]
[ext_resource type="AudioStream" uid="uid://dltjtpyfr1so0" path="res://assets/audio/sfx/potato_mine.mp3" id="8_3vqdc"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/components/TimeScalableTimer.cs" id="8_824aq"]
[ext_resource type="AudioStream" uid="uid://b27om1bw1x04e" path="res://assets/audio/sfx/dirt_rise.mp3" id="9_3vqdc"]
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_3vqdc"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6uutc"]
animation = &"potato_mine/explode"
@ -55,6 +58,13 @@ states/potato_mine_prime/position = Vector2(490.656, 75.168)
transitions = ["Start", "potato_mine_idle_unprimed", SubResource("AnimationNodeStateMachineTransition_ttnxb"), "potato_mine_idle_unprimed", "potato_mine_prime", SubResource("AnimationNodeStateMachineTransition_8nvnf"), "potato_mine_explode", "End", SubResource("AnimationNodeStateMachineTransition_q0arb"), "potato_mine_prime", "potato_mine_idle_primed", SubResource("AnimationNodeStateMachineTransition_dikhn"), "potato_mine_idle_primed", "potato_mine_explode", SubResource("AnimationNodeStateMachineTransition_lqd1d")]
graph_offset = Vector2(-16.3438, -67.832)
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_824aq"]
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_3vqdc")
nodes/TimeScale/position = Vector2(100, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_nfn7b")
nodes/Tree/position = Vector2(-260, 140)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="CircleShape2D" id="CircleShape2D_v0g5b"]
radius = 19.0263
@ -68,7 +78,7 @@ size = Vector2(15, 27)
size = Vector2(34, 19)
[node name="Potato mine" instance=ExtResource("1_dj7ul")]
_maxHP = 20
MaxHP = 20.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_sneas")
@ -83,9 +93,10 @@ libraries = {
autoplay = "idle_unprimed"
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_nfn7b")
parameters/conditions/explode = false
parameters/conditions/primed = false
tree_root = SubResource("AnimationNodeBlendTree_824aq")
parameters/TimeScale/scale = 1.0
parameters/Tree/conditions/explode = false
parameters/Tree/conditions/primed = false
[node name="Detectionbox" type="Area2D" parent="." index="3"]
collision_layer = 0
@ -112,10 +123,12 @@ audioStream = ExtResource("8_3vqdc")
channel = "explosion"
metadata/_custom_type_script = "uid://c36bj8u7jghc7"
[node name="PrimeTimer" type="Timer" parent="." index="5"]
[node name="PrimeTimer" type="Timer" parent="." index="5" node_paths=PackedStringArray("entity")]
wait_time = 15.0
one_shot = true
autostart = true
script = ExtResource("8_824aq")
entity = NodePath("..")
[node name="Behaviour" type="Node" parent="." index="6" node_paths=PackedStringArray("_hitbox", "_unprimedShape", "_primedShape")]
script = ExtResource("4_twx65")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://b7innrovtmf5u"]
[gd_scene load_steps=16 format=3 uid="uid://b7innrovtmf5u"]
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_lp85e"]
[ext_resource type="Texture2D" uid="uid://cu0651pvvkmvm" path="res://assets/sprites/atlases/plants/snow_pea.png" id="2_ytrm0"]
@ -25,6 +25,8 @@ _data = {
&"RESET": SubResource("Animation_pephc")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_mbbd7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_dv2ad"]
animation = &"snowpea/idle"
@ -49,6 +51,14 @@ states/snowpea_shoot/node = SubResource("AnimationNodeAnimation_ptach")
states/snowpea_shoot/position = Vector2(682, 100)
transitions = ["snowpea_shoot", "snowpea_idle", SubResource("AnimationNodeStateMachineTransition_8spty"), "Start", "snowpea_idle", SubResource("AnimationNodeStateMachineTransition_lshcr"), "snowpea_idle", "snowpea_shoot", SubResource("AnimationNodeStateMachineTransition_ihul0")]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_3oyhk"]
graph_offset = Vector2(-518.8, 27.8)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_mbbd7")
nodes/TimeScale/position = Vector2(0, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_qdmro")
nodes/Tree/position = Vector2(-320, 100)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_3oyhk"]
resource_local_to_scene = true
@ -65,7 +75,7 @@ libraries = {
autoplay = "snowpea/idle"
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_qdmro")
tree_root = SubResource("AnimationNodeBlendTree_3oyhk")
[node name="Shooter" parent="." index="3"]
_projectile = ExtResource("5_bv86m")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=3 uid="uid://bdhod5c6o53ha"]
[gd_scene load_steps=12 format=3 uid="uid://bdhod5c6o53ha"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_vmbvr"]
[ext_resource type="Texture2D" uid="uid://coafh3mjharxo" path="res://assets/sprites/atlases/plants/spikeweed.png" id="2_ffrjr"]
@ -6,6 +6,8 @@
[ext_resource type="AnimationLibrary" uid="uid://cen6ku4y01dyg" path="res://resources/animations/plants/spikeweed.res" id="3_nwshn"]
[ext_resource type="Script" uid="uid://dqquodxaijmem" path="res://scripts/components/plants/behaviours/SpikeweedBehaviour.cs" id="3_uhpn7"]
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_jleqa"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lmfqg"]
animation = &"spikeweed/idle"
@ -22,10 +24,19 @@ snap = 1.0
value_label = "attack"
blend_mode = 1
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_63okc"]
graph_offset = Vector2(-318, 108)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_jleqa")
nodes/TimeScale/position = Vector2(140, 140)
nodes/Tree/node = SubResource("AnimationNodeBlendSpace1D_1y7y3")
nodes/Tree/position = Vector2(-120, 180)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1di76"]
size = Vector2(49, 38)
[node name="Spikeweed" instance=ExtResource("1_vmbvr")]
MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_ffrjr")
@ -39,8 +50,9 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeBlendSpace1D_1y7y3")
parameters/blend_position = 0.0
tree_root = SubResource("AnimationNodeBlendTree_63okc")
parameters/TimeScale/scale = 1.0
parameters/Tree/blend_position = 0
[node name="Behaviour" type="Node" parent="." index="3" node_paths=PackedStringArray("_tree")]
script = ExtResource("3_uhpn7")

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3 uid="uid://bg7lomiorxo2c"]
[gd_scene load_steps=19 format=3 uid="uid://bg7lomiorxo2c"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_bikjn"]
[ext_resource type="Texture2D" uid="uid://b3tuidu8dag8u" path="res://assets/sprites/atlases/plants/sunflower.png" id="2_fwcda"]
@ -6,13 +6,14 @@
[ext_resource type="Script" uid="uid://b71gebny84s81" path="res://scripts/components/plants/PlantSunSpawner.cs" id="3_te0pl"]
[ext_resource type="PackedScene" uid="uid://bpekho7leatr5" path="res://scenes/sun.tscn" id="4_b8hls"]
[ext_resource type="Script" uid="uid://bth7gah4tn7uj" path="res://scripts/components/plants/behaviours/SunflowerBehaviour.cs" id="5_26je0"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/components/TimeScalableTimer.cs" id="7_rlkb7"]
[sub_resource type="Animation" id="Animation_bfx6v"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("AnimationTree:parameters/conditions/produce")
tracks/0/path = NodePath("AnimationTree:parameters/Tree/conditions/produce")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@ -27,6 +28,8 @@ _data = {
&"RESET": SubResource("Animation_bfx6v")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_811ah"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lkpmx"]
animation = &"sunflower/idle"
@ -51,17 +54,24 @@ states/sunflower_produce/node = SubResource("AnimationNodeAnimation_hc6hn")
states/sunflower_produce/position = Vector2(624, 99)
transitions = ["Start", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_26fia"), "sunflower_idle", "sunflower_produce", SubResource("AnimationNodeStateMachineTransition_d2akw"), "sunflower_produce", "sunflower_idle", SubResource("AnimationNodeStateMachineTransition_sww40")]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_rlkb7"]
graph_offset = Vector2(-437, 84)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_811ah")
nodes/TimeScale/position = Vector2(100, 140)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_enpal")
nodes/Tree/position = Vector2(-160, 180)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4xs4g"]
size = Vector2(26, 48)
[node name="Sunflower" instance=ExtResource("1_bikjn")]
_maxHP = 30
MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_fwcda")
hframes = 9
vframes = 2
frame = 1
[node name="AnimationPlayer" parent="." index="1"]
libraries = {
@ -70,8 +80,9 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_enpal")
parameters/conditions/produce = false
tree_root = SubResource("AnimationNodeBlendTree_rlkb7")
parameters/TimeScale/scale = 1.0
parameters/Tree/conditions/produce = false
[node name="PlantSunSpawner" type="Node2D" parent="." index="3"]
position = Vector2(-2, 0)
@ -82,13 +93,17 @@ _amountPerSun = 25
[node name="Behaviour" type="Node" parent="." index="4"]
script = ExtResource("5_26je0")
[node name="Timer" type="Timer" parent="Behaviour" index="0"]
[node name="Timer" type="Timer" parent="Behaviour" index="0" node_paths=PackedStringArray("entity")]
wait_time = 24.25
script = ExtResource("7_rlkb7")
entity = NodePath("../..")
[node name="StartTimer" type="Timer" parent="Behaviour" index="1"]
[node name="StartTimer" type="Timer" parent="Behaviour" index="1" node_paths=PackedStringArray("entity")]
wait_time = 12.0
one_shot = true
autostart = true
script = ExtResource("7_rlkb7")
entity = NodePath("../..")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2(0, 4)

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=18 format=3 uid="uid://eegv1qihfv2q"]
[gd_scene load_steps=20 format=3 uid="uid://eegv1qihfv2q"]
[ext_resource type="PackedScene" uid="uid://dy41q1kxray5t" path="res://scenes/entities/plants/peashooter.tscn" id="1_muntu"]
[ext_resource type="Script" uid="uid://djpc0kvagpadv" path="res://scripts/components/plants/ThreepeaterShooter.cs" id="2_ieami"]
@ -94,6 +94,8 @@ _data = {
&"shoot": SubResource("Animation_7kfrv")
}
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_mbbd7"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j7h7q"]
animation = &"threepeater/idle"
@ -118,6 +120,14 @@ states/threepeater_shoot/node = SubResource("AnimationNodeAnimation_pqbws")
states/threepeater_shoot/position = Vector2(633, 91)
transitions = ["Start", "threepeater_idle", SubResource("AnimationNodeStateMachineTransition_7kfrv"), "threepeater_idle", "threepeater_shoot", SubResource("AnimationNodeStateMachineTransition_o2obw"), "threepeater_shoot", "threepeater_idle", SubResource("AnimationNodeStateMachineTransition_wiys2")]
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_j7h7q"]
graph_offset = Vector2(-518.8, 27.8)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_mbbd7")
nodes/TimeScale/position = Vector2(0, 120)
nodes/Tree/node = SubResource("AnimationNodeStateMachine_wiys2")
nodes/Tree/position = Vector2(-320, 100)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_j7h7q"]
resource_local_to_scene = true
@ -138,7 +148,7 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeStateMachine_wiys2")
tree_root = SubResource("AnimationNodeBlendTree_j7h7q")
[node name="Shooter" parent="." index="3"]
position = Vector2(20, -9)

View file

@ -1,10 +1,12 @@
[gd_scene load_steps=10 format=3 uid="uid://bq7imkpr2yqyr"]
[gd_scene load_steps=12 format=3 uid="uid://bq7imkpr2yqyr"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_fluxn"]
[ext_resource type="Texture2D" uid="uid://dstqh1wc5dvmo" path="res://assets/sprites/atlases/plants/wallnut.png" id="2_o5tda"]
[ext_resource type="AnimationLibrary" uid="uid://0bdesb8j2mbo" path="res://resources/animations/plants/wallnut.res" id="3_xl65q"]
[ext_resource type="Script" uid="uid://btkmd86pn828y" path="res://scripts/components/plants/behaviours/HpBasedBehaviour.cs" id="4_cjtyy"]
[sub_resource type="AnimationNodeTimeScale" id="AnimationNodeTimeScale_y3tlf"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ds5ry"]
animation = &"wallnut/idle_full"
@ -24,11 +26,19 @@ blend_point_2/pos = 0.3
min_space = 0.0
blend_mode = 1
[sub_resource type="AnimationNodeBlendTree" id="AnimationNodeBlendTree_bi7an"]
graph_offset = Vector2(-498, 95)
nodes/TimeScale/node = SubResource("AnimationNodeTimeScale_y3tlf")
nodes/TimeScale/position = Vector2(60, 140)
nodes/Tree/node = SubResource("AnimationNodeBlendSpace1D_nij8v")
nodes/Tree/position = Vector2(-180, 180)
node_connections = [&"TimeScale", 0, &"Tree", &"output", 0, &"TimeScale"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_khltr"]
size = Vector2(33, 46)
[node name="Wallnut" instance=ExtResource("1_fluxn")]
_maxHP = 600
MaxHP = 600.0
[node name="Sprite2D" parent="." index="0"]
texture = ExtResource("2_o5tda")
@ -41,8 +51,9 @@ libraries = {
}
[node name="AnimationTree" parent="." index="2"]
tree_root = SubResource("AnimationNodeBlendSpace1D_nij8v")
parameters/blend_position = 1.0
tree_root = SubResource("AnimationNodeBlendTree_bi7an")
parameters/TimeScale/scale = 1.0
parameters/Tree/blend_position = 1.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
position = Vector2(3.5, 5)

View file

@ -18,7 +18,6 @@ script = ExtResource("1_fkydi")
_speed = 3.0
_damage = 10
_impactEffect = ExtResource("2_fn62x")
_damageType = 1
particles = ExtResource("3_t6hp0")
[node name="Sprite" type="Sprite2D" parent="."]

View file

@ -1,18 +1,20 @@
[gd_scene load_steps=2 format=3 uid="uid://b1hjjbdwf1rtc"]
[gd_scene load_steps=3 format=3 uid="uid://b1hjjbdwf1rtc"]
[ext_resource type="Script" uid="uid://dli2i6albvugt" path="res://scripts/components/plants/RuntimePlantData.cs" id="1_324sd"]
[ext_resource type="Script" uid="uid://dwlwi42smgxkb" path="res://scripts/components/TimeScalableAnimationTree.cs" id="2_e75pf"]
[node name="PlantTemplate" type="Node2D"]
script = ExtResource("1_324sd")
_maxHP = 30
[node name="Sprite2D" type="Sprite2D" parent="."]
use_parent_material = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
[node name="AnimationTree" type="AnimationTree" parent="."]
[node name="AnimationTree" type="AnimationTree" parent="." node_paths=PackedStringArray("entity")]
anim_player = NodePath("../AnimationPlayer")
script = ExtResource("2_e75pf")
entity = NodePath("..")
[node name="Hitbox" type="Area2D" parent="."]
collision_layer = 2

View file

@ -0,0 +1,29 @@
using Godot;
using Godot.Collections;
using System.Collections.Generic;
using Newlon.Components;
using Newlon.Systems.Effects;
public partial class EffectBasedPlayer : Node
{
[Export] public Array<Effect> effectsToMap;
[Export] public Array<AudioStream> streamsToMapTo;
[Export] public Array<ChannelSettings> streamSettings;
private System.Collections.Generic.Dictionary<Effect, (AudioStream,ChannelSettings)> effectToAudioMap = new();
public override void _Ready()
{
GetParent<Entity>().EffectStarted += OnEffectStarted;
for (int i = 0; i < effectsToMap.Count; i++)
{
effectToAudioMap.Add(effectsToMap[i], (streamsToMapTo[i],streamSettings[i]));
}
}
public void OnEffectStarted(Effect what)
{
if (effectToAudioMap.ContainsKey(what) == false) return;
AudioSequencer.Play(what.Slot, effectToAudioMap[what].Item1);
AudioSequencer.ChangeSettings(what.Slot, effectToAudioMap[what].Item2);
}
}

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@ -0,0 +1 @@
uid://b8r6fxsfjdo3a

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@ -6,13 +6,13 @@ namespace Newlon.Components;
public partial class Armor : Node
{
[Signal]
public delegate void ArmorDamagedEventHandler(int hp);
public delegate void ArmorDamagedEventHandler(float hp);
[Signal]
public delegate void ArmorLostEventHandler();
[Export]
public int MaxHP { get; private set; }
private int _hp;
public float MaxHP { get; private set; }
private float _hp;
private bool _lost = false;
public override void _Ready()
@ -20,11 +20,11 @@ public partial class Armor : Node
_hp = MaxHP;
}
public int RecieveDamage(int damage)
public float RecieveDamage(float damage)
{
if(_lost)
return damage;
int returnAmount = 0;
float returnAmount = 0;
_hp -= damage;
if(_hp <= 0)
{
@ -37,11 +37,11 @@ public partial class Armor : Node
return returnAmount;
}
public int Heal(int amount)
public float Heal(float amount)
{
if(_lost)
return amount;
int returnAmount = 0;
float returnAmount = 0;
_hp += amount;
if (_hp >= MaxHP)
{

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@ -14,9 +14,9 @@ public partial class DegradingSprite : Sprite2D
armor.ArmorDamaged += OnZombieHPChanged;
}
private void OnZombieHPChanged(int hp)
private void OnZombieHPChanged(float hp)
{
float percent = (float)hp / (float)armor.MaxHP;
float percent = hp / armor.MaxHP;
for (int i = 0; i < degradationStages.Count; i++)
{
if (percent <= thresholdPercentage[i])

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@ -0,0 +1,156 @@
using Godot;
using Godot.Collections;
using Newlon.Systems.Effects;
namespace Newlon.Components;
[GlobalClass]
public partial class Entity : Node2D
{
#region Health points
[Export] public float MaxHP;
public float HP;
[Signal] public delegate void OnHPChangedEventHandler(int deltaHP, Node origin);
[Signal] public delegate void OnDamagedEventHandler();
public virtual void TakeDamage(float amount, Node origin)
{
HP -= amount;
EmitSignal(SignalName.OnHPChanged, -amount, origin);
EmitSignal(SignalName.OnDamaged);
if (HP <= 0)
{
KillByDamage();
}
}
public virtual void Heal(float amount, Node origin)
{
EmitSignal(SignalName.OnHPChanged, amount, origin);
HP += amount;
}
public virtual void KillByDamage()
{
Kill();
}
public virtual void Kill()
{
QueueFree();
}
#endregion
#region Brain
public virtual void DisableBrain()
{
GetNode<AnimationPlayer>("AnimationPlayer").ProcessMode = ProcessModeEnum.Always;
GetNode<AnimationTree>("AnimationTree").ProcessMode = ProcessModeEnum.Always;
ProcessMode = ProcessModeEnum.Disabled;
}
public virtual void EnableBrain()
{
GetNode<AnimationPlayer>("AnimationPlayer").ProcessMode = ProcessModeEnum.Inherit;
GetNode<AnimationTree>("AnimationTree").ProcessMode = ProcessModeEnum.Inherit;
ProcessMode = ProcessModeEnum.Inherit;
}
#endregion
#region Effects
[Export] private Array<Effect> _effectImmunities = new();
private readonly Dictionary<string, Effect> _activeEffectSlots = new();
private readonly Dictionary<string, Timer> _effectSlotTimers = new();
[Signal] public delegate void EffectStartedEventHandler(Effect what);
[Signal] public delegate void EffectEndedEventHandler(Effect what);
[Signal] public delegate void EffectContinuedEventHandler(Effect what);
public virtual void GiveEffect(Effect what)
{
if (_effectImmunities.Contains(what))
{
return;
}
string slot = what.Slot;
if (_activeEffectSlots.ContainsKey(slot) == false)
{
InitSlot(slot);
}
if (what == _activeEffectSlots[slot])
{
EmitSignal(SignalName.EffectContinued, what);
}
else
{
EmitSignal(SignalName.EffectStarted, what);
}
if (_activeEffectSlots[slot] != null)
{
_effectSlotTimers[slot].Stop();
_activeEffectSlots[slot].Exit(this);
}
_effectSlotTimers[slot].WaitTime = what.Duration;
_effectSlotTimers[slot].Start();
what.Enter(this);
_activeEffectSlots[slot] = what;
}
private void InitSlot(string key)
{
_activeEffectSlots.Add(key, null);
var timer = new Timer() { Autostart = false, OneShot = true };
AddChild(timer);
timer.Timeout += () => { EndEffectAtSlot(key); };
_effectSlotTimers.Add(key, timer);
}
public void EndEffect(Effect what)
{
EndEffectAtSlot(what.Slot);
}
public void ProcessEffects()
{
foreach (string key in _activeEffectSlots.Keys)
_activeEffectSlots[key]?.Process(this);
}
private void EndEffectAtSlot(string slot)
{
_activeEffectSlots[slot].Exit(this);
_activeEffectSlots[slot] = null;
EmitSignal(SignalName.EffectEnded, _activeEffectSlots[slot]);
}
#endregion
#region LocalTimescale
private float _localTimescale = 1.0f;
[Signal] public delegate void OnLocalTimescaleChangedEventHandler(float scale);
public float LocalTimescale
{
get => _localTimescale;
set
{
_localTimescale = value;
EmitSignal(SignalName.OnLocalTimescaleChanged, _localTimescale);
}
}
#endregion
#region Godot overrides
public override void _Ready()
{
HP = MaxHP;
}
#endregion
}

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@ -0,0 +1 @@
uid://3tw88wj1nrj1

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@ -1,17 +0,0 @@
using Godot;
namespace Newlon.Components;
//
// Base interface for entities
//
public interface IEntity
{
public int Hp { get; }
public int MaxHp { get; }
public void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL);
public void Heal(int amount, Node origin);
public void DisableBrain();
public void EnableBrain();
}

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@ -1 +0,0 @@
uid://cjdeq452vk2ll

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@ -1,6 +0,0 @@
namespace Newlon.Components;
public interface ILocalTimescale
{
public float LocalTimescale { get; set; }
}

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@ -1 +0,0 @@
uid://bxu6ljkmmlgd5

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@ -17,8 +17,6 @@ public partial class LinearProjectile : Area2D, IProjectile
[Export]
private Effect _impactEffect;
[Export]
private Utility.DamageTypes _damageType = Utility.DamageTypes.PHYSICAL;
[Export]
private PackedScene particles;
private int _line;
private bool used = false;
@ -33,13 +31,13 @@ public partial class LinearProjectile : Area2D, IProjectile
public void OnAreaEntered(Area2D area)
{
if (used == true) return;
var entity = area.GetParent<IEntity>();
var entity = area.GetParent<Entity>();
if (entity != null)
{
entity.TakeDamage(_damage,this,_damageType);
entity.TakeDamage(_damage,this);
used = true;
if (entity is IEffectHandler effectHandler && _impactEffect != null)
effectHandler.GiveEffect(_impactEffect);
if (_impactEffect != null)
entity.GiveEffect(_impactEffect);
PoolContainer.Instance.SpawnParticles(particles, GlobalPosition);

View file

@ -0,0 +1,17 @@
using Godot;
namespace Newlon.Components;
public partial class TimeScalableAnimationTree : AnimationTree
{
[Export] private Entity entity;
public override void _Ready()
{
entity.OnLocalTimescaleChanged += OnTimescaleChanged;
}
private void OnTimescaleChanged(float timescale)
{
Set("parameters/TimeScale/scale", timescale);
}
}

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@ -0,0 +1 @@
uid://dwlwi42smgxkb

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@ -0,0 +1,21 @@
using Godot;
namespace Newlon.Components;
public partial class TimeScalableTimer : Timer
{
[Export] private Entity entity;
private float internal_timescale;
public override void _Ready()
{
internal_timescale = entity.LocalTimescale;
entity.OnLocalTimescaleChanged += OnTimescaleChanged;
}
private void OnTimescaleChanged(float timescale)
{
WaitTime *= internal_timescale / timescale;
internal_timescale = timescale;
}
}

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@ -0,0 +1 @@
uid://c4jy0cnbnx33h

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@ -44,7 +44,7 @@ public partial class Previewport : SubViewport
title.Text = Tr(resource.name_key);
description.Text = Tr(resource.description_key);
AddChild(current_display);
if (current_display is IEntity entity)
if (current_display is Entity entity)
entity.DisableBrain();
}

View file

@ -23,12 +23,12 @@ public partial class PoolContainer : Node2D
public static PoolContainer Instance { get; private set; }
public Dictionary<Vector2, IEntity>[] EntityField = { new(), new(), new() };
public Dictionary<Vector2, Entity>[] EntityField = { new(), new(), new() };
public override void _Ready()
{
Instance = this;
}
public bool TryGetEntity(Vector2 key, out IEntity result, int layer = 1)
public bool TryGetEntity(Vector2 key, out Entity result, int layer = 1)
{
if (EntityField[layer].ContainsKey(key))
{

View file

@ -7,7 +7,7 @@ public partial class Eyesight : Area2D
{
private bool _enemyDetected;
public bool EnemyDetected => _enemyDetected;
private readonly List<IEntity> _detectedEntities = new List<IEntity>();
private readonly List<Entity> _detectedEntities = new List<Entity>();
private RuntimePlantData _plantData;
public override void _Ready()
@ -19,7 +19,7 @@ public partial class Eyesight : Area2D
public void OnAreaEntered(Area2D area)
{
var entity = area.GetParent<IEntity>();
var entity = area.GetParent<Entity>();
if (entity != null)
{
_detectedEntities.Add(entity);
@ -30,7 +30,7 @@ public partial class Eyesight : Area2D
public void OnAreaExited(Area2D area)
{
var entity = area.GetParent<IEntity>();
var entity = area.GetParent<Entity>();
if (entity != null)
{
if (_detectedEntities.Contains(entity))

View file

@ -4,10 +4,11 @@ namespace Newlon.Components.Plants;
public partial class LoseZone : RuntimePlantData
{
public override void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL)
{
public override void TakeDamage(float amount, Node origin)
{
}
}
public override void Kill()
{

View file

@ -11,6 +11,7 @@ public partial class ReturnEffect : Node
public void OnDamageRecieved(int delta,Node origin)
{
if (delta >= 0) return;
if (origin is RuntimeZombieData zombie)
{
zombie.GiveEffect(_effectToReturn);

View file

@ -7,64 +7,19 @@ namespace Newlon.Components.Plants;
// Data that plant stores during runtime
//
public partial class RuntimePlantData : Node2D, IEntity
public partial class RuntimePlantData : Entity
{
[Export]
private int _maxHP;
private int _hp;
public int Hp => _hp;
public int MaxHp => _maxHP;
public int Line { get; set; }
public PlantResource Resource;
private AudioStream eatenSound;
[Signal]
public delegate void OnHPChangedEventHandler(int amount, Node origin);
public override void _Ready()
private AudioStream eatenSound = ResourceLoader.Load<AudioStream>("res://assets/audio/sfx/gulp.mp3");
public override void KillByDamage()
{
_hp = _maxHP;
eatenSound = ResourceLoader.Load<AudioStream>("res://assets/audio/sfx/gulp.mp3");
AudioSequencer.Play("plant_eaten", eatenSound);
base.KillByDamage();
}
public virtual void Heal(int amount, Node origin)
{
_hp += amount;
EmitSignal(SignalName.OnHPChanged, amount, origin);
if (MaxHp > 0)
{
_hp = MaxHp;
}
}
public virtual void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL)
{
_hp -= amount;
EmitSignal(SignalName.OnHPChanged, -amount, origin);
if (_hp <= 0)
{
Kill();
AudioSequencer.Play("plant_eaten", eatenSound);
}
}
public virtual void Kill()
public override void Kill()
{
PoolContainer.Instance.EntityField[Resource.Layer].Remove(GlobalPosition);
QueueFree();
}
public virtual void DisableBrain()
{
GetNode<Node>("Behaviour").ProcessMode = ProcessModeEnum.Disabled;
}
public virtual void EnableBrain()
{
GetNode<Node>("Behaviour").ProcessMode = ProcessModeEnum.Inherit;
}
}

View file

@ -17,15 +17,15 @@ public partial class AloeBehaviour : BaseBehaviour
public override void _Process(double delta)
{
_tree.Set("parameters/conditions/charged",_charge);
_tree.Set("parameters/Tree/conditions/charged",_charge);
var checkPos = GetParent<Node2D>().GlobalPosition + Vector2.Right * Utility.TileWidth;
if(_charge && PoolContainer.Instance.TryGetEntity(checkPos, out RuntimePlantData plantData))
{
if((float)plantData.Hp / (float)plantData.MaxHp < _hpTreshold)
if((float)plantData.HP / (float)plantData.MaxHP < _hpTreshold)
{
_charge = false;
_tree.Set("parameters/conditions/heal",true);
_tree.Set("parameters/Tree/conditions/heal",true);
_timer.Start();
}
}
@ -36,7 +36,7 @@ public partial class AloeBehaviour : BaseBehaviour
var checkPos = GetParent<Node2D>().GlobalPosition + Vector2.Right * Utility.TileWidth;
if (PoolContainer.Instance.TryGetEntity(checkPos, out RuntimePlantData plantData))
{
plantData.Heal(3000 + 25 * plantData.MaxHp, GetParent());
plantData.Heal(3000 + 25 * plantData.MaxHP, GetParent());
}
}

View file

@ -13,6 +13,6 @@ public partial class HpBasedBehaviour : BaseBehaviour
public void OnHPChanged(int amount,Node origin)
{
_tree.Set("parameters/blend_position",(float)_data.Hp/_data.MaxHp);
_tree.Set("parameters/Tree/blend_position",(float)_data.HP/_data.MaxHP);
}
}

View file

@ -11,6 +11,6 @@ public partial class PeashooterBehaviour : BaseBehaviour
{
bool readyToShoot = _sight.EnemyDetected && _shootTimer.TimeLeft <= 0;
_tree.Set("parameters/conditions/ready",readyToShoot);
_tree.Set("parameters/Tree/conditions/ready",readyToShoot);
}
}

View file

@ -10,7 +10,7 @@ public partial class PotatomineBehaviour : BaseBehaviour
private bool _primed = false;
public void Prime()
{
_tree.Set("parameters/conditions/primed",true);
_tree.Set("parameters/Tree/conditions/primed",true);
_hitbox.Monitorable = false;
@ -22,7 +22,7 @@ public partial class PotatomineBehaviour : BaseBehaviour
public void OnAreaEntered(Area2D area)
{
if (_primed == false) return;
_tree.Set("parameters/conditions/explode",true);
_tree.Set("parameters/Tree/conditions/explode",true);
_primed = false;
}
}

View file

@ -2,20 +2,18 @@ using Godot;
namespace Newlon.Components.Plants.Behaviours;
public partial class SpikeweedBehaviour : Node
public partial class SpikeweedBehaviour : BaseBehaviour
{
[Export] private AnimationTree _tree;
private int _inCount = 0;
public void OnHitboxEntered(Area2D _area)
{
if (_inCount++ == 0)
_tree.Set("parameters/blend_position",1);
_tree.Set("parameters/Tree/blend_position",1);
}
public void OnHitboxExited(Area2D _area)
{
if (--_inCount == 0)
_tree.Set("parameters/blend_position",0);
_tree.Set("parameters/Tree/blend_position",0);
}
}

View file

@ -2,18 +2,11 @@ using Godot;
namespace Newlon.Components.Plants.Behaviours;
public partial class SunflowerBehaviour : Node
public partial class SunflowerBehaviour : BaseBehaviour
{
private AnimationTree _tree;
public override void _Ready()
{
_tree = GetNode<AnimationTree>("../AnimationTree");
}
public void Timeout()
{
_tree.Set("parameters/conditions/produce", true);
_tree.Set("parameters/Tree/conditions/produce", true);
}
}

View file

@ -1,162 +1,48 @@
using System.Collections.Generic;
using Godot;
using Newlon.Systems.Effects;
namespace Newlon.Components.Zombies;
public partial class RuntimeZombieData : Node2D, IEntity, ILocalTimescale, IEffectHandler
public partial class RuntimeZombieData : Entity
{
[Signal]
public delegate void OnHPChangedEventHandler(int deltaHP, Node origin);
[Signal]
public delegate void OnDamagedEventHandler();
[Signal]
public delegate void OnLocalTimescaleChangedEventHandler(int currentTimescale);
[Export]
private int _hp;
[Export]
private int _maxHP;
[Export]
private Armor _armor;
[Export]
private AudioStream garlicSound;
[Export]
private AudioStream freezeSound;
private float _localTimescale = 1.0f;
public int Hp => _hp;
public int MaxHp => _maxHP;
public bool AbleToEat = true;
public float LocalTimescale
{
get => _localTimescale;
set
{
_localTimescale = value;
EmitSignal(SignalName.OnLocalTimescaleChanged,_localTimescale);
}
}
public override void _Ready()
{
_hp = _maxHP;
// Effect timers setup
for(int i = 0; i < Utility.EffectSlotCount; i++)
{
var timer = new Timer() {Autostart = false, OneShot = true};
_effectSlotTimers[i] = timer;
AddChild(timer);
int current_index = i;
timer.Timeout += () => {EndEffectAtSlot(current_index);};
}
}
public void Heal(int amount,Node origin)
{
if(_armor != null)
{
_hp += _armor.Heal(amount);
}
else
_hp += amount;
EmitSignal(SignalName.OnHPChanged,amount,origin);
if (MaxHp > 0)
{
_hp = MaxHp;
}
}
public void TakeDamage(int amount, Node origin, Utility.DamageTypes damageType = Utility.DamageTypes.PHYSICAL)
public override void Heal(float amount, Node origin)
{
if (_armor != null)
{
_hp -= _armor.RecieveDamage(amount);
HP += _armor.Heal(amount);
}
else
_hp -= amount;
EmitSignal(SignalName.OnHPChanged,-amount, origin);
HP += amount;
EmitSignal(SignalName.OnHPChanged, amount, origin);
if (HP > MaxHP)
{
HP = MaxHP;
}
}
public override void TakeDamage(float amount, Node origin)
{
if (_armor != null)
{
HP -= _armor.RecieveDamage(amount);
}
else
HP -= amount;
EmitSignal(SignalName.OnHPChanged, -amount, origin);
EmitSignal(SignalName.OnDamaged);
if (_hp <= 0)
if (HP <= 0)
{
QueueFree();
KillByDamage();
}
}
#region Effects system
private readonly Effect[] _activeEffectSlots = new Effect[Utility.EffectSlotCount];
private readonly Timer[] _effectSlotTimers = new Timer[Utility.EffectSlotCount];
// Effect handling
public void GiveEffect(Effect what)
{
int slot = (int)what.Slot;
if (_activeEffectSlots[slot] == null)
{
switch (what.Slot)
{
case Utility.EffectSlots.FREEZE:
AudioSequencer.Play("zombie_freeze", freezeSound);
var settings = new ChannelSettings();
settings.restartTreshold = -1;
AudioSequencer.ChangeSettings("zombie_freeze",settings);
break;
case Utility.EffectSlots.GARLIC:
AudioSequencer.Play("zombie_garlic", garlicSound);
break;
}
}
if (_activeEffectSlots[slot] != null)
{
_effectSlotTimers[slot].Stop();
_activeEffectSlots[slot].Exit(this);
}
_effectSlotTimers[slot].WaitTime = what.Duration;
_effectSlotTimers[slot].Start();
what.Enter(this);
_activeEffectSlots[slot] = what;
}
public void EndEffect(Effect what)
{
what.Exit(this);
_activeEffectSlots[(int)what.Slot] = null;
}
public void ProcessEffects()
{
for(int i = 0; i < Utility.EffectSlotCount; i++)
_activeEffectSlots[i]?.Process(this);
}
private void EndEffectAtSlot(int slot)
{
_activeEffectSlots[slot].Exit(this);
_activeEffectSlots[slot] = null;
}
public void DisableBrain()
{
GetNode<AnimationPlayer>("AnimationPlayer").ProcessMode = ProcessModeEnum.Pausable;
ProcessMode = ProcessModeEnum.Disabled;
}
public void EnableBrain()
{
GetNode<AnimationPlayer>("AnimationPlayer").ProcessMode = ProcessModeEnum.Inherit;
ProcessMode = ProcessModeEnum.Inherit;
}
#endregion
}

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@ -11,8 +11,7 @@ public partial class HoboBehaviour : Node
public void Trashed()
{
canDestroyed = true;
((AnimationNodeStateMachinePlayback)_animationTree.Get("parameters/playback")).Travel("hobo_zombie_can_destroy");
_animationTree.Set("parameters/eat_Tree/blend/blend_amount", 1.0);
((AnimationNodeStateMachinePlayback)_animationTree.Get("parameters/Tree/playback")).Travel("hobo_zombie_can_destroy");
_eatBox._damage.SetMult(3.0f);
}
}

View file

@ -5,7 +5,7 @@ namespace Newlon.Systems.Effects;
public abstract partial class Effect : Resource
{
[Export] public float Duration;
[Export] public Utility.EffectSlots Slot;
[Export] public string Slot;
public abstract void Enter(Node target);
public abstract void Process(Node target);
public abstract void Exit(Node target);

View file

@ -1,8 +0,0 @@
namespace Newlon.Systems.Effects;
public interface IEffectHandler
{
void GiveEffect(Effect what);
void EndEffect(Effect what);
void ProcessEffects();
}

View file

@ -1 +0,0 @@
uid://eeqk3fvjwg31

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@ -11,21 +11,20 @@ public partial class SlownessEffect : Effect
public override void Enter(Node target)
{
if (target is IEffectHandler handler)
if (target is Entity entity)
{
if (target is ILocalTimescale timescalable)
timescalable.LocalTimescale *= Multiplier;
if (target is CanvasItem canvasItem)
canvasItem.Modulate = ColorOverride;
entity.LocalTimescale *= Multiplier;
entity.Modulate = ColorOverride;
}
}
public override void Exit(Node target)
{
if(target is ILocalTimescale timescalable)
timescalable.LocalTimescale /= Multiplier;
if(target is CanvasItem canvasItem)
canvasItem.Modulate = Colors.White;
if (target is Entity entity)
{
entity.LocalTimescale /= Multiplier;
entity.Modulate = Colors.White;
}
}
public override void Process(Node target)

View file

@ -34,13 +34,15 @@ Attack damage: [color=darkred]1 bite[/color]. ","Бронированная ве
Скорость атаки: [color=darkred]1 Гц[/color].
Урон от атаки: [color=darkred]1 укус[/color]."
hobo,Trash can zombie,Зомби в мусорке
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
hobo_desc,"Some time in the past he met a great conqueror. Hates to live without his can. Equivalent of ~8 zombies.
[color=darkgreen]He is immune to garlic-like effects. [/color]
Health points: [color=darkred]13 peas[/color].
Armour points: [color=darkred]39 peas[/color].
Walk speed: [color=darkred]0.2 tiles/second[/color].
Run speed: [color=darkred]0.6 tiles/second[/color].
Attack speed: [color=darkred]1 Hz[/color].
Attack damage: [color=darkred]1 bite[/color]. ","Однажды повстречал великого полководца. Ненавидит жить без своего ведра. Равен примерно 8 зомби.
[color=darkgreen]Имеет иммунитет к эффектам как у чеснока. [/color]
Очки здоровья: [color=darkred]13 горошин[/color].
Armour points: [color=darkred]39 горошин[/color].
Скорость ходьбы: [color=darkred]0.2 клеток/сек[/color].

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