level now should end correctly every time

This commit is contained in:
Rendo 2025-07-22 17:55:18 +05:00
commit 394b07db60
7 changed files with 53 additions and 25 deletions

View file

@ -281,7 +281,7 @@ wavePercentage = 0.5
standardWaveDelay = 30.0
initialWaveDelay = 20.0
reward = ExtResource("1_eqa0o")
forbiddenPlants = Array[String](["wallnut", "aloe", "spikeweed"])
forbiddenPlants = Array[String](["aloe", "spikeweed", "peashooter", "wallnut"])
waves = [SubResource("Resource_c21si"), SubResource("Resource_icaa5"), SubResource("Resource_kc7t2"), SubResource("Resource_66y5q"), SubResource("Resource_tuvrx"), SubResource("Resource_t4nit"), SubResource("Resource_qx8xe"), SubResource("Resource_hyvhe"), SubResource("Resource_8syff"), SubResource("Resource_jfmww"), SubResource("Resource_vrqir"), SubResource("Resource_2seob"), SubResource("Resource_geil0"), SubResource("Resource_lxb1x"), SubResource("Resource_o5y12"), SubResource("Resource_diw66"), SubResource("Resource_pwwqn")]
initialScenes = Array[PackedScene]([null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null])
metadata/_custom_type_script = "uid://bximdujbkj2n4"