level now should end correctly every time
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parent
61b55ba30c
commit
394b07db60
7 changed files with 53 additions and 25 deletions
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@ -27,7 +27,7 @@ config/windows_native_icon="res://icon.ico"
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LevelController="*res://scripts/level/LevelController.cs"
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Cursor="*res://scripts/Cursor.cs"
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GameRegistry="*res://scripts/systems/GameRegistry.cs"
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Cheats="res://scripts/debug/Cheats.cs"
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Cheats="*res://scripts/debug/Cheats.cs"
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AudioSequencer="*res://scenes/audio_sequencer.tscn"
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SaveSerializer="*res://scripts/SaveSerializer.cs"
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PlayerProgress="*res://scripts/PlayerProgress.cs"
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@ -36,12 +36,17 @@ PlayerProgress="*res://scripts/PlayerProgress.cs"
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window/size/viewport_width=600
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window/size/viewport_height=400
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window/size/mode=4
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window/stretch/mode="canvas_items"
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[dotnet]
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project/assembly_name="NewLON"
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[editor]
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movie_writer/movie_file="D:/Projects/GOIDA/newlon/clips/movie.avi"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/floatmodifiers/plugin.cfg", "res://addons/pvzadventure/plugin.cfg")
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@ -123,6 +128,7 @@ cheat_unlock_all={
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[internationalization]
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locale/translations=PackedStringArray("res://translations/plants.en.translation", "res://translations/plants.ru.translation", "res://translations/zombies.en.translation", "res://translations/zombies.ru.translation", "res://translations/gui.en.translation", "res://translations/gui.ru.translation", "res://translations/rewards.en.translation", "res://translations/rewards.ru.translation")
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locale/test="en"
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[layer_names]
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