Simplified level load and Utitility.Seedpackets
This commit is contained in:
parent
1631bd87ce
commit
3a5154f051
7 changed files with 15 additions and 31 deletions
|
|
@ -1,7 +1,6 @@
|
|||
[gd_scene load_steps=16 format=3 uid="uid://bu0dh5ct387xu"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://bu0dh5ct387xu"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://dd3yegl1xo44m" path="res://scenes/templates/level_template.tscn" id="1_vdv3d"]
|
||||
[ext_resource type="Resource" uid="uid://br3364jty1j0i" path="res://resources/levels/test_level_for_execution.tres" id="2_bpfdr"]
|
||||
[ext_resource type="Texture2D" uid="uid://b0tb2hjum40aw" path="res://assets/sprites/background_summer.png" id="3_lsqv3"]
|
||||
[ext_resource type="Script" uid="uid://84gvlkflxdhk" path="res://scripts/level/zombe_spawners/RowSpawner.cs" id="4_kn7hc"]
|
||||
[ext_resource type="Script" uid="uid://puqxp2xeg1r2" path="res://scripts/level/LevelRunner.cs" id="5_vbgdr"]
|
||||
|
|
@ -270,7 +269,6 @@ libraries = {
|
|||
}
|
||||
|
||||
[node name="Data" parent="." index="1" node_paths=PackedStringArray("levelRunner", "player")]
|
||||
levelResource = ExtResource("2_bpfdr")
|
||||
levelRunner = NodePath("../LevelRunner")
|
||||
player = NodePath("../MainAnimationPlayer")
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue