Simplified level load and Utitility.Seedpackets

This commit is contained in:
Rendo 2025-07-17 11:19:09 +05:00
commit 3a5154f051
7 changed files with 15 additions and 31 deletions

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=16 format=3 uid="uid://bu0dh5ct387xu"]
[gd_scene load_steps=15 format=3 uid="uid://bu0dh5ct387xu"]
[ext_resource type="PackedScene" uid="uid://dd3yegl1xo44m" path="res://scenes/templates/level_template.tscn" id="1_vdv3d"]
[ext_resource type="Resource" uid="uid://br3364jty1j0i" path="res://resources/levels/test_level_for_execution.tres" id="2_bpfdr"]
[ext_resource type="Texture2D" uid="uid://b0tb2hjum40aw" path="res://assets/sprites/background_summer.png" id="3_lsqv3"]
[ext_resource type="Script" uid="uid://84gvlkflxdhk" path="res://scripts/level/zombe_spawners/RowSpawner.cs" id="4_kn7hc"]
[ext_resource type="Script" uid="uid://puqxp2xeg1r2" path="res://scripts/level/LevelRunner.cs" id="5_vbgdr"]
@ -270,7 +269,6 @@ libraries = {
}
[node name="Data" parent="." index="1" node_paths=PackedStringArray("levelRunner", "player")]
levelResource = ExtResource("2_bpfdr")
levelRunner = NodePath("../LevelRunner")
player = NodePath("../MainAnimationPlayer")