Simplified level load and Utitility.Seedpackets

This commit is contained in:
Rendo 2025-07-17 11:19:09 +05:00
commit 3a5154f051
7 changed files with 15 additions and 31 deletions

View file

@ -31,12 +31,8 @@ public partial class LevelController : Node
{
if (_isLevelRunning)
return;
GetTree().CreateTimer(0.001).Timeout += ()=>
{
RuntimeLevelData.Instance.levelResource = levelResource;
RuntimeLevelData.Instance.StartLevel();
};
RuntimeLevelData.LevelResource = levelResource;
GetTree().ChangeSceneToPacked(levelTileset);
@ -48,7 +44,8 @@ public partial class LevelController : Node
{
if (_isLevelRunning == false)
return;
RuntimeLevelData.LevelResource = null;
_isLevelRunning = false;
}
}