Simplified level load and Utitility.Seedpackets
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1631bd87ce
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7 changed files with 15 additions and 31 deletions
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@ -31,12 +31,8 @@ public partial class LevelController : Node
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{
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if (_isLevelRunning)
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return;
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GetTree().CreateTimer(0.001).Timeout += ()=>
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{
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RuntimeLevelData.Instance.levelResource = levelResource;
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RuntimeLevelData.Instance.StartLevel();
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};
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RuntimeLevelData.LevelResource = levelResource;
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GetTree().ChangeSceneToPacked(levelTileset);
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@ -48,7 +44,8 @@ public partial class LevelController : Node
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{
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if (_isLevelRunning == false)
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return;
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RuntimeLevelData.LevelResource = null;
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_isLevelRunning = false;
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}
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}
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