Level runners

This commit is contained in:
Rendo 2025-07-16 20:17:58 +05:00
commit 5010c61309
11 changed files with 398 additions and 110 deletions

View file

@ -8,9 +8,6 @@ public partial class LevelRunButton : Button
[Export] private AnimationPlayer _player;
public override void _Pressed()
{
RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Game);
GetTree().Paused = false;
_player.Play("Hide");
RuntimeLevelData.Instance.SetLevelState(RuntimeLevelData.LevelStates.Pregame);
}
}

View file

@ -14,6 +14,7 @@ public class HotbarPregameHandler : SeedpacketHandler, ISeedpacketPress
public event Action Clicked;
public void Pressed()
{
if (RuntimeLevelData.Instance.GetLevelState() != RuntimeLevelData.LevelStates.ChooseYourSeeds) return;
if (Clicked != null) Clicked();
_owner.QueueFree();
AudioSequencer.Play("tap", Seedpacket.UntapStream);