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0a7950e17a
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50bbdd9363
18 changed files with 142 additions and 88 deletions
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@ -69,9 +69,6 @@ use_parent_material = false
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999834, 0.999834)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999831, 0.999831)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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use_parent_material = false
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@ -41,7 +41,7 @@ _armor = NodePath("Armor")
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material = SubResource("ShaderMaterial_sat5k")
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[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
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scale = Vector2(0.999836, 0.999836)
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scale = Vector2(0.999835, 0.999835)
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[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
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scale = Vector2(0.999835, 0.999835)
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@ -56,7 +56,7 @@ scale = Vector2(0.999834, 0.999834)
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scale = Vector2(0.999836, 0.999836)
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999832, 0.999832)
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scale = Vector2(0.999831, 0.999831)
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[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
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scale = Vector2(0.999829, 0.999829)
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@ -68,19 +68,19 @@ scale = Vector2(0.999825, 0.999825)
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scale = Vector2(0.999825, 0.999825)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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rotation = -0.109484
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position = Vector2(-9, -21)
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rotation = 0.0487752
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skew = -9.78708e-05
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[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
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scale = Vector2(0.999829, 0.999829)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.73308, 2.35578)
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rotation = -0.0509399
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scale = Vector2(0.999827, 0.999827)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -8.99999)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
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scale = Vector2(0.999827, 0.999827)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-2.80745, 2.53167)
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rotation = 0.0233037
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[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
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position = Vector2(-2.5, -13.5)
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@ -113,25 +113,25 @@ shape = SubResource("CircleShape2D_67t4t")
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = -0.0477755
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rotation = 0.129286
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scale = Vector2(0.999998, 0.999998)
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[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
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rotation = -0.135402
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scale = Vector2(0.999661, 0.999661)
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rotation = -0.0996425
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scale = Vector2(0.99966, 0.99966)
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999831, 0.999831)
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scale = Vector2(0.99983, 0.99983)
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[node name="Eatbox" parent="." index="2"]
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_damage = SubResource("Resource_w70im")
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[node name="Mover" parent="." index="4"]
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_speed = SubResource("Resource_b6mal")
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_speedControlMult = 1.05271
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_speedControlMult = 0.774692
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[node name="Armor" type="Node" parent="." index="6"]
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script = ExtResource("3_5s7in")
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@ -1,7 +1,8 @@
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[gd_scene load_steps=61 format=3 uid="uid://bgqmwsb6ynm81"]
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[gd_scene load_steps=62 format=3 uid="uid://bgqmwsb6ynm81"]
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[ext_resource type="PackedScene" uid="uid://co11v3w8hbwgf" path="res://scenes/entities/Zombies/zombie.tscn" id="1_fnu7s"]
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[ext_resource type="Shader" uid="uid://d0eo5uuj222c4" path="res://assets/shaders/CG_color_blender.gdshader" id="2_6qr4h"]
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[ext_resource type="Script" uid="uid://bcc7skl7ts6sh" path="res://scripts/systems/effects/Effect.cs" id="2_b583s"]
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[ext_resource type="Resource" uid="uid://dsg1vjx76ifgu" path="res://resources/effects/GarlicEffect.tres" id="3_b583s"]
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[ext_resource type="Script" uid="uid://dt5uj25u0g6y3" path="res://scripts/particles/FallParticle.cs" id="3_tu6af"]
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[ext_resource type="Script" uid="uid://c5v2og85t7s6j" path="res://scripts/zombies/behaviours/HoboBehaviour.cs" id="4_5selg"]
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@ -754,7 +755,7 @@ mult_value = 1.0
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[node name="Hobo" node_paths=PackedStringArray("_armor") instance=ExtResource("1_fnu7s")]
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_armor = NodePath("CanArmor")
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MaxHP = 130.0
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_effectImmunities = [ExtResource("3_b583s")]
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_effectImmunities = Array[ExtResource("2_b583s")]([ExtResource("3_b583s")])
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[node name="CanvasGroup" parent="." index="0"]
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material = SubResource("ShaderMaterial_w8pya")
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@ -775,7 +776,7 @@ texture = SubResource("AtlasTexture_b583s")
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scale = Vector2(0.99983, 0.99983)
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[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
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scale = Vector2(0.999826, 0.999826)
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scale = Vector2(0.999825, 0.999825)
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[node name="Right_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg/RightFoot" index="0"]
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texture = SubResource("AtlasTexture_uoit3")
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@ -784,19 +785,19 @@ texture = SubResource("AtlasTexture_uoit3")
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texture = SubResource("AtlasTexture_vn3j1")
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[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Upper_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="0"]
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texture = SubResource("AtlasTexture_yb81c")
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[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
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scale = Vector2(0.999828, 0.999828)
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scale = Vector2(0.999829, 0.999829)
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[node name="Left_Lower_Leg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="0"]
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texture = SubResource("AtlasTexture_nlwsb")
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[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
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scale = Vector2(0.999819, 0.999819)
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scale = Vector2(0.999818, 0.999818)
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[node name="Left_Foot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg/LeftFoot" index="0"]
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texture = SubResource("AtlasTexture_8y6c0")
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@ -827,7 +828,7 @@ texture = SubResource("AtlasTexture_0s5wm")
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
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position = Vector2(-9, -21)
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rotation = 0.0584823
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rotation = 0.042342
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scale = Vector2(1e-05, 1e-05)
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[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Tie" index="0"]
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@ -869,18 +870,21 @@ scale = Vector2(0.999827, 0.999827)
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texture = SubResource("AtlasTexture_pjhfy")
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[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
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position = Vector2(-16, -7.99999)
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position = Vector2(-16, -8)
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[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
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position = Vector2(-4, -9)
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[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
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position = Vector2(-3, 3)
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rotation = -0.0951176
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rotation = -0.0688665
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scale = Vector2(0.999827, 0.999827)
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texture = SubResource("AtlasTexture_7cvmi")
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offset = Vector2(-14, -2)
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[node name="Trashcan_lid" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="3"]
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z_index = -1
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position = Vector2(-0.00229764, -17.0131)
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position = Vector2(-0.00229669, -17.0131)
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scale = Vector2(0.999828, 0.999828)
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texture = SubResource("AtlasTexture_n380g")
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offset = Vector2(-0.5, -0.5)
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@ -908,7 +912,7 @@ scale = Vector2(0.999827, 0.999827)
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texture = SubResource("AtlasTexture_tebih")
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[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
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rotation = 0.0527558
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rotation = 0.0381959
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scale = Vector2(0.999999, 0.999999)
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texture = SubResource("AtlasTexture_auxav")
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@ -918,7 +922,7 @@ scale = Vector2(0.999652, 0.999652)
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texture = SubResource("AtlasTexture_dntsa")
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[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
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scale = Vector2(0.99983, 0.99983)
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scale = Vector2(0.999829, 0.999829)
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[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
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scale = Vector2(0.999822, 0.999822)
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