This commit is contained in:
Rendo 2025-07-12 07:32:31 +05:00
commit 50bbdd9363
18 changed files with 142 additions and 88 deletions

View file

@ -41,7 +41,7 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_sat5k")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999836, 0.999836)
scale = Vector2(0.999835, 0.999835)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999835, 0.999835)
@ -56,7 +56,7 @@ scale = Vector2(0.999834, 0.999834)
scale = Vector2(0.999836, 0.999836)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999831, 0.999831)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.999829, 0.999829)
@ -68,19 +68,19 @@ scale = Vector2(0.999825, 0.999825)
scale = Vector2(0.999825, 0.999825)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.109484
position = Vector2(-9, -21)
rotation = 0.0487752
skew = -9.78708e-05
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999829, 0.999829)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.73308, 2.35578)
rotation = -0.0509399
scale = Vector2(0.999827, 0.999827)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
position = Vector2(-4, -8.99999)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
scale = Vector2(0.999827, 0.999827)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.80745, 2.53167)
rotation = 0.0233037
[node name="Hat" type="RigidBody2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="4" node_paths=PackedStringArray("data")]
position = Vector2(-2.5, -13.5)
@ -113,25 +113,25 @@ shape = SubResource("CircleShape2D_67t4t")
scale = Vector2(0.999829, 0.999829)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.0477755
rotation = 0.129286
scale = Vector2(0.999998, 0.999998)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
rotation = -0.135402
scale = Vector2(0.999661, 0.999661)
rotation = -0.0996425
scale = Vector2(0.99966, 0.99966)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999831, 0.999831)
scale = Vector2(0.99983, 0.99983)
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_w70im")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_b6mal")
_speedControlMult = 1.05271
_speedControlMult = 0.774692
[node name="Armor" type="Node" parent="." index="6"]
script = ExtResource("3_5s7in")