Fixed sprites and armor

This commit is contained in:
Rendo 2025-06-17 02:10:45 +05:00
commit 540c6c8f2f
43 changed files with 12 additions and 75 deletions

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bwdqbrnn7ygtr"
path="res://.godot/imported/Зондби.png-b25839af64922d5864eea6243559f2fc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/atlases/zombies/Зондби.png"
dest_files=["res://.godot/imported/Зондби.png-b25839af64922d5864eea6243559f2fc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1