Fixed sprites and armor
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parent
45b45b7fd0
commit
540c6c8f2f
43 changed files with 12 additions and 75 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=3 uid="uid://crxsvv7drckpw"]
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[gd_scene load_steps=11 format=3 uid="uid://crxsvv7drckpw"]
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[ext_resource type="Script" uid="uid://bndu1h5kgcde8" path="res://scripts/components/level/RuntimeLevelData.cs" id="1_i3bf5"]
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[ext_resource type="Texture2D" uid="uid://b0tb2hjum40aw" path="res://assets/sprites/background_summer.png" id="2_vmxhy"]
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@ -9,6 +9,7 @@
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[ext_resource type="PackedScene" uid="uid://bpekho7leatr5" path="res://scenes/sun.tscn" id="6_ay12k"]
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[ext_resource type="Script" uid="uid://cslqjdd5wq4rc" path="res://scripts/components/level/SunSpawner.cs" id="6_lkguy"]
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[ext_resource type="PackedScene" uid="uid://xu4i6tmkv00a" path="res://scenes/entities/Zombies/bucket_zombie.tscn" id="9_u7o5c"]
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[ext_resource type="PackedScene" uid="uid://hhjbqkjqpt7x" path="res://scenes/entities/Zombies/cone_zombie.tscn" id="10_q4fsb"]
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[node name="debug_lvl" type="Node2D"]
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@ -52,4 +53,7 @@ autostart = true
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[node name="BucketZombie" parent="." instance=ExtResource("9_u7o5c")]
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position = Vector2(729, 257)
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[node name="ConeZombie" parent="." instance=ExtResource("10_q4fsb")]
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position = Vector2(729, 313)
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[connection signal="timeout" from="SunSpawner/Timer" to="SunSpawner" method="Spawn"]
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