aloe effect
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parent
de33b6bc15
commit
5a6eb151ae
7 changed files with 212 additions and 70 deletions
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@ -929,7 +929,7 @@ metadata/_edit_lock_ = true
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[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(-6, 3)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.99983, 0.99983)
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rest = Transform2D(1, 0, 0, 1, -6, 3)
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editor_settings/show_bone_gizmo = false
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@ -970,7 +970,7 @@ metadata/_edit_lock_ = true
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[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
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use_parent_material = true
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position = Vector2(6, 4)
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, 6, 4)
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editor_settings/show_bone_gizmo = false
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@ -994,7 +994,7 @@ metadata/_edit_lock_ = true
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[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
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position = Vector2(6, 10)
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scale = Vector2(0.99982, 0.99982)
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scale = Vector2(0.999821, 0.999821)
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rest = Transform2D(1, 0, 0, 1, 6, 10)
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auto_calculate_length_and_angle = false
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length = 12.0
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@ -1029,7 +1029,7 @@ metadata/_edit_lock_ = true
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[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
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position = Vector2(-2, 15)
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scale = Vector2(0.999814, 0.999814)
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scale = Vector2(0.999816, 0.999816)
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rest = Transform2D(1, 0, 0, 1, -2, 15)
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editor_settings/show_bone_gizmo = false
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@ -1063,7 +1063,7 @@ metadata/_edit_lock_ = true
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[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-9, -21)
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rotation = 0.0385608
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rotation = 0.00541537
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scale = Vector2(1e-05, 1e-05)
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skew = -0.000476122
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rest = Transform2D(1, 0, 0, 1, -9, -21)
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@ -1176,8 +1176,8 @@ metadata/_edit_lock_ = true
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[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
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position = Vector2(-3, 3)
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rotation = -0.0627166
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scale = Vector2(0.999829, 0.999829)
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rotation = -0.00880774
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scale = Vector2(0.999828, 0.999828)
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texture = SubResource("AtlasTexture_7cvmi")
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centered = false
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offset = Vector2(-14, -2)
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@ -1194,7 +1194,7 @@ _observedEntity = NodePath("../../../../../../../..")
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[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
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position = Vector2(-3, 3)
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scale = Vector2(0.999829, 0.999829)
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scale = Vector2(0.999828, 0.999828)
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rest = Transform2D(1, 0, 0, 1, -3, 3)
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auto_calculate_length_and_angle = false
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length = 11.0
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@ -1240,7 +1240,7 @@ remote_path = NodePath("../../HeadParticle/TrashcanLid/Trashcan_lid")
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[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
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position = Vector2(-1, -20)
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scale = Vector2(0.999824, 0.999824)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, -1, -20)
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editor_settings/show_bone_gizmo = false
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@ -1262,8 +1262,8 @@ minTorque = -45.0
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maxTorque = 45.0
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[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
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rotation = 0.034785
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scale = Vector2(0.999997, 0.999997)
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rotation = 0.0048851
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scale = Vector2(0.999996, 0.999996)
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texture = SubResource("AtlasTexture_auxav")
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centered = false
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offset = Vector2(-5, 0)
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@ -1288,7 +1288,7 @@ _observedEntity = NodePath("../../../../../../../..")
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[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
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position = Vector2(-2, 14)
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scale = Vector2(0.999827, 0.999827)
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scale = Vector2(0.999826, 0.999826)
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rest = Transform2D(1, 0, 0, 1, -2, 14)
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editor_settings/show_bone_gizmo = false
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