droppable items and win
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47 changed files with 820 additions and 85 deletions
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@ -10,6 +10,7 @@ public partial class AdventureLevelResource : Resource
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[Export(PropertyHint.Range, "0,1,0.01")] public float wavePercentage;
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[Export] public float standardWaveDelay;
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[Export] public float initialWaveDelay;
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[Export] public RewardResource reward;
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[Export] public Array<WaveData> waves;
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[Export] public Array<PackedScene> initialScenes = [.. new PackedScene[45]];
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}
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