death now cancels effects

This commit is contained in:
Rendo 2025-07-24 00:51:13 +05:00
commit 5c33aacf7f
5 changed files with 66 additions and 34 deletions

View file

@ -814,7 +814,7 @@ metadata/_edit_lock_ = true
[node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="RightUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(-6, 3) position = Vector2(-6, 3)
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999836, 0.999836)
rest = Transform2D(1, 0, 0, 1, -6, 3) rest = Transform2D(1, 0, 0, 1, -6, 3)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -826,13 +826,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"] [node name="RightLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg"]
position = Vector2(-2, 12) position = Vector2(-2, 12)
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.999837, 0.999837)
rest = Transform2D(1, 0, 0, 1, -2, 12) rest = Transform2D(1, 0, 0, 1, -2, 12)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"] [node name="RightFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg"]
position = Vector2(-2, 14) position = Vector2(-2, 14)
scale = Vector2(0.99983, 0.99983) scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -2, 14) rest = Transform2D(1, 0, 0, 1, -2, 14)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 12.0 length = 12.0
@ -855,7 +855,7 @@ metadata/_edit_lock_ = true
[node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="LeftUpperLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(6, 4) position = Vector2(6, 4)
scale = Vector2(0.999834, 0.999834) scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, 6, 4) rest = Transform2D(1, 0, 0, 1, 6, 4)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -867,7 +867,7 @@ metadata/_edit_lock_ = true
[node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"] [node name="LeftLowerLeg" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.999835, 0.999835)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -879,7 +879,7 @@ metadata/_edit_lock_ = true
[node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"] [node name="LeftFoot" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg"]
position = Vector2(6, 10) position = Vector2(6, 10)
scale = Vector2(0.999831, 0.999831) scale = Vector2(0.999833, 0.999833)
rest = Transform2D(1, 0, 0, 1, 6, 10) rest = Transform2D(1, 0, 0, 1, 6, 10)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 12.0 length = 12.0
@ -895,7 +895,7 @@ metadata/_edit_lock_ = true
[node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"] [node name="Body" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt"]
use_parent_material = true use_parent_material = true
position = Vector2(1, -2) position = Vector2(1, -2)
scale = Vector2(0.999829, 0.999829) scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, 1, -2) rest = Transform2D(1, 0, 0, 1, 1, -2)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -903,7 +903,7 @@ editor_settings/show_bone_gizmo = false
z_index = -1 z_index = -1
use_parent_material = true use_parent_material = true
position = Vector2(-14, -23) position = Vector2(-14, -23)
scale = Vector2(0.999826, 0.999826) scale = Vector2(0.999827, 0.999827)
rest = Transform2D(1, 0, 0, 1, -14, -23) rest = Transform2D(1, 0, 0, 1, -14, -23)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -915,13 +915,13 @@ metadata/_edit_lock_ = true
[node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"] [node name="RightLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm"]
position = Vector2(-2, 15) position = Vector2(-2, 15)
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -2, 15) rest = Transform2D(1, 0, 0, 1, -2, 15)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"] [node name="RightHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999829, 0.999829)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 8.0 length = 8.0
@ -949,8 +949,8 @@ metadata/_edit_lock_ = true
[node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="Tie" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-9, -21) position = Vector2(-9, -21)
rotation = 0.0501575 rotation = 0.0566317
skew = -0.000461817 skew = -0.0004673
rest = Transform2D(1, 0, 0, 1, -9, -21) rest = Transform2D(1, 0, 0, 1, -9, -21)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 24.0 length = 24.0
@ -965,7 +965,7 @@ metadata/_edit_lock_ = true
[node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="Head" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-10, -25) position = Vector2(-10, -25)
scale = Vector2(0.999833, 0.999833) scale = Vector2(0.999832, 0.999832)
rest = Transform2D(1, 0, 0, 1, -10, -25) rest = Transform2D(1, 0, 0, 1, -10, -25)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -995,7 +995,7 @@ offset = Vector2(-2, -2)
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"] [node name="Left_Eye" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-4, -9.00001) position = Vector2(-4, -9)
scale = Vector2(1, 1) scale = Vector2(1, 1)
texture = SubResource("AtlasTexture_kto0i") texture = SubResource("AtlasTexture_kto0i")
centered = false centered = false
@ -1003,9 +1003,9 @@ offset = Vector2(-2, -2)
metadata/_edit_lock_ = true metadata/_edit_lock_ = true
[node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"] [node name="Jaw" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head"]
position = Vector2(-2.80962, 2.53685) position = Vector2(-3.0007, 2.99882)
rotation = 0.0232306 rotation = 0.00549593
scale = Vector2(0.999825, 0.999825) scale = Vector2(0.999828, 0.999828)
texture = SubResource("AtlasTexture_x5uj2") texture = SubResource("AtlasTexture_x5uj2")
centered = false centered = false
offset = Vector2(-12, -2) offset = Vector2(-12, -2)
@ -1022,7 +1022,7 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"] [node name="Jaw" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head"]
position = Vector2(-3, 3) position = Vector2(-3, 3)
scale = Vector2(0.999825, 0.999825) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -3, 3) rest = Transform2D(1, 0, 0, 1, -3, 3)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 11.0 length = 11.0
@ -1056,7 +1056,7 @@ remote_path = NodePath("../../HeadParticle/Head/Left_Eye")
[node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"] [node name="LeftUpperArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body"]
position = Vector2(-1, -20) position = Vector2(-1, -20)
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.999826, 0.999826)
rest = Transform2D(1, 0, 0, 1, -1, -20) rest = Transform2D(1, 0, 0, 1, -1, -20)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
@ -1078,8 +1078,8 @@ minTorque = -45.0
maxTorque = 45.0 maxTorque = 45.0
[node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"] [node name="Left_Lower_Arm" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile"]
rotation = 0.129655 rotation = 0.0532462
scale = Vector2(0.999996, 0.999996) scale = Vector2(0.999998, 0.999998)
texture = SubResource("AtlasTexture_auqeq") texture = SubResource("AtlasTexture_auqeq")
centered = false centered = false
offset = Vector2(-5, 0) offset = Vector2(-5, 0)
@ -1088,8 +1088,8 @@ metadata/_edit_lock_ = true
[node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"] [node name="Left_Hand" type="Sprite2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm"]
show_behind_parent = true show_behind_parent = true
position = Vector2(-0.99983, 12.9978) position = Vector2(-0.99983, 12.9978)
rotation = -0.0993302 rotation = -0.0234996
scale = Vector2(0.999658, 0.999658) scale = Vector2(0.99966, 0.99966)
texture = SubResource("AtlasTexture_vlvtp") texture = SubResource("AtlasTexture_vlvtp")
centered = false centered = false
offset = Vector2(-4, -1) offset = Vector2(-4, -1)
@ -1105,13 +1105,13 @@ _observedEntity = NodePath("../../../../../../../..")
[node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"] [node name="LeftLowerArm" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm"]
position = Vector2(-2, 14) position = Vector2(-2, 14)
scale = Vector2(0.999827, 0.999827) scale = Vector2(0.999828, 0.999828)
rest = Transform2D(1, 0, 0, 1, -2, 14) rest = Transform2D(1, 0, 0, 1, -2, 14)
editor_settings/show_bone_gizmo = false editor_settings/show_bone_gizmo = false
[node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"] [node name="LeftHand" type="Bone2D" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm"]
position = Vector2(-1, 13) position = Vector2(-1, 13)
scale = Vector2(0.999828, 0.999828) scale = Vector2(0.99983, 0.99983)
rest = Transform2D(1, 0, 0, 1, -1, 13) rest = Transform2D(1, 0, 0, 1, -1, 13)
auto_calculate_length_and_angle = false auto_calculate_length_and_angle = false
length = 6.0 length = 6.0
@ -1161,7 +1161,6 @@ entity = NodePath("..")
[node name="Mover" type="Node" parent="."] [node name="Mover" type="Node" parent="."]
script = ExtResource("4_u5syx") script = ExtResource("4_u5syx")
_speed = SubResource("Resource_ckb7n") _speed = SubResource("Resource_ckb7n")
_speedControlMult = 2.33406
[node name="HitPlayer" type="Node" parent="."] [node name="HitPlayer" type="Node" parent="."]
script = ExtResource("12_he8da") script = ExtResource("12_he8da")

View file

@ -1,13 +1,22 @@
[gd_scene load_steps=23 format=3 uid="uid://cjoyh54cpjla7"] [gd_scene load_steps=25 format=3 uid="uid://cjoyh54cpjla7"]
[ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_65f4u"] [ext_resource type="PackedScene" uid="uid://b1hjjbdwf1rtc" path="res://scenes/templates/plant_template.tscn" id="1_65f4u"]
[ext_resource type="Texture2D" uid="uid://bt76iudw2qgnv" path="res://assets/sprites/atlases/plants/cumbucer.png" id="2_ig0op"] [ext_resource type="Texture2D" uid="uid://bt76iudw2qgnv" path="res://assets/sprites/atlases/plants/cumbucer.png" id="2_ig0op"]
[ext_resource type="Shader" uid="uid://cgc7spjkhsx7c" path="res://assets/shaders/generic_flash.gdshader" id="2_jbggv"]
[ext_resource type="Script" uid="uid://dn53jvpjyg63l" path="res://scripts/entities/plants/Eyesight.cs" id="3_d45iq"] [ext_resource type="Script" uid="uid://dn53jvpjyg63l" path="res://scripts/entities/plants/Eyesight.cs" id="3_d45iq"]
[ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/entities/plants/Shooter.cs" id="4_sckvu"] [ext_resource type="Script" uid="uid://ceprqkraw3v6m" path="res://scripts/entities/plants/Shooter.cs" id="4_sckvu"]
[ext_resource type="PackedScene" uid="uid://c1ig40gtdcb60" path="res://scenes/projectiles/cucumber_projectile.tscn" id="5_sckvu"] [ext_resource type="PackedScene" uid="uid://c1ig40gtdcb60" path="res://scenes/projectiles/cucumber_projectile.tscn" id="5_sckvu"]
[ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="6_xwpd6"] [ext_resource type="Script" uid="uid://c4jy0cnbnx33h" path="res://scripts/TimeScalableTimer.cs" id="6_xwpd6"]
[ext_resource type="Script" uid="uid://bdk5iqtw4xbkl" path="res://scripts/entities/plants/behaviours/PeashooterBehaviour.cs" id="7_q31qc"] [ext_resource type="Script" uid="uid://bdk5iqtw4xbkl" path="res://scripts/entities/plants/behaviours/PeashooterBehaviour.cs" id="7_q31qc"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_jbggv"]
resource_local_to_scene = true
shader = ExtResource("2_jbggv")
shader_parameter/FLASH_COLOR = Color(0.78, 0.78, 0.78, 0.501961)
shader_parameter/HIGHLIGHT_COLOR = Color(0.69, 0, 0, 0.282353)
shader_parameter/selected = false
shader_parameter/blend = 0.0
[sub_resource type="Animation" id="Animation_n1xkd"] [sub_resource type="Animation" id="Animation_n1xkd"]
length = 0.001 length = 0.001
tracks/0/type = "value" tracks/0/type = "value"
@ -128,6 +137,7 @@ internal_id = "cucumber"
MaxHP = 30.0 MaxHP = 30.0
[node name="Sprite2D" parent="." index="0"] [node name="Sprite2D" parent="." index="0"]
material = SubResource("ShaderMaterial_jbggv")
texture = ExtResource("2_ig0op") texture = ExtResource("2_ig0op")
hframes = 10 hframes = 10
vframes = 2 vframes = 2
@ -170,3 +180,6 @@ entity = NodePath("../..")
script = ExtResource("7_q31qc") script = ExtResource("7_q31qc")
_shootTimer = NodePath("../Shooter/Timer") _shootTimer = NodePath("../Shooter/Timer")
_sight = NodePath("../Eysight") _sight = NodePath("../Eysight")
[node name="FlashController" parent="." index="7"]
shaderMaterial = SubResource("ShaderMaterial_jbggv")

View file

@ -13,12 +13,14 @@ public partial class Entity : Node2D
[Export]public float HP; [Export]public float HP;
[Signal] public delegate void OnHPChangedEventHandler(EntitySignalContext context); [Signal] public delegate void OnHPChangedEventHandler(EntitySignalContext context);
[Signal] public delegate void OnDamagedEventHandler(); [Signal] public delegate void OnDamagedEventHandler();
[Signal] public delegate void HasBeenKilledEventHandler(Entity who);
public virtual void TakeDamage(float amount, Node origin) public virtual void TakeDamage(float amount, Node origin)
{ {
if(amount > 0) if (amount > 0)
EmitSignal(SignalName.OnDamaged); EmitSignal(SignalName.OnDamaged);
var context = new EntitySignalContext() var context = new EntitySignalContext()
{ {
target = this, target = this,
@ -62,8 +64,13 @@ public partial class Entity : Node2D
} }
} }
public bool Killed = false;
public virtual void KillByDamage() public virtual void KillByDamage()
{ {
if (Killed) return;
Killed = true;
EmitSignal(SignalName.HasBeenKilled,this);
ClearEffects();
Kill(); Kill();
} }
@ -116,6 +123,7 @@ public partial class Entity : Node2D
public virtual void GiveEffect(Effect what) public virtual void GiveEffect(Effect what)
{ {
if (Killed) return;
if (_effectImmunities.Contains(what) || completeInvulnerability) if (_effectImmunities.Contains(what) || completeInvulnerability)
{ {
return; return;
@ -166,8 +174,21 @@ public partial class Entity : Node2D
EndEffectAtSlot(what.Slot); EndEffectAtSlot(what.Slot);
} }
protected void ClearEffects()
{
foreach (var slot in _activeEffectSlots.Keys)
{
if (_activeEffectSlots[slot] != null)
{
_activeEffectSlots[slot].Exit(this);
_activeEffectSlots[slot] = null;
}
}
}
public void ProcessEffects() public void ProcessEffects()
{ {
if (Killed) return;
foreach (string key in _activeEffectSlots.Keys) foreach (string key in _activeEffectSlots.Keys)
_activeEffectSlots[key]?.Process(this); _activeEffectSlots[key]?.Process(this);
} }

View file

@ -6,7 +6,6 @@ public partial class RuntimeZombieData : Entity
{ {
[Export] [Export]
private Armor _armor; private Armor _armor;
[Signal] public delegate void HasBeenKilledEventHandler(RuntimeZombieData who);
[Signal] public delegate void HPChangedMixedEventHandler(EntitySignalContext context); [Signal] public delegate void HPChangedMixedEventHandler(EntitySignalContext context);
public bool AbleToEat = true; public bool AbleToEat = true;
@ -102,12 +101,12 @@ public partial class RuntimeZombieData : Entity
return HP; return HP;
} }
#region Death sequence #region Death sequence
private bool _killed = false;
public override void KillByDamage() public override void KillByDamage()
{ {
if (_killed) return; if (Killed) return;
_killed = true; Killed = true;
AbleToEat = false; AbleToEat = false;
ClearEffects();
EmitSignal(SignalName.HasBeenKilled,this); EmitSignal(SignalName.HasBeenKilled,this);
} }

View file

@ -140,7 +140,7 @@ public partial class LevelRunner : Node
zombie.HasBeenKilled += OnLastZombieKilled; zombie.HasBeenKilled += OnLastZombieKilled;
} }
} }
private void OnLastZombieKilled(RuntimeZombieData who) private void OnLastZombieKilled(Entity who)
{ {
aliveZombies -= 1; aliveZombies -= 1;
if (aliveZombies > 0) return; if (aliveZombies > 0) return;