flash now supports modulate

This commit is contained in:
Rendo 2025-07-23 18:23:17 +05:00
commit 5cfdf91a71
2 changed files with 27 additions and 28 deletions

View file

@ -18,6 +18,7 @@
resource_local_to_scene = true
shader = ExtResource("2_s2p07")
shader_parameter/FLASH_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/HIGHLIGHT_COLOR = Color(1, 0.709804, 0.439216, 0.5)
shader_parameter/blend = 0.0
shader_parameter/selected = false
@ -44,44 +45,44 @@ _armor = NodePath("Armor")
material = SubResource("ShaderMaterial_b8kja")
[node name="RightUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="1"]
scale = Vector2(0.999832, 0.999832)
scale = Vector2(0.999834, 0.999834)
[node name="RightLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg" index="1"]
scale = Vector2(0.999832, 0.999832)
[node name="RightFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/RightUpperLeg/RightLowerLeg" index="0"]
scale = Vector2(0.999831, 0.999831)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.999834, 0.999834)
[node name="LeftUpperLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="2"]
scale = Vector2(0.99983, 0.99983)
[node name="LeftLowerLeg" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg" index="1"]
scale = Vector2(0.999833, 0.999833)
scale = Vector2(0.999832, 0.999832)
[node name="LeftFoot" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/LeftUpperLeg/LeftLowerLeg" index="1"]
scale = Vector2(0.99983, 0.99983)
[node name="Body" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt" index="3"]
scale = Vector2(0.99983, 0.99983)
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.999829, 0.999829)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999828, 0.999828)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
[node name="RightUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="0"]
scale = Vector2(0.99983, 0.99983)
[node name="RightLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm" index="1"]
scale = Vector2(0.999829, 0.999829)
[node name="RightHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/RightUpperArm/RightLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
[node name="Tie" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="2"]
rotation = -0.0737795
skew = -0.00014627
rotation = 0.116288
skew = -0.000152588
[node name="Head" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="3"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.999826, 0.999826)
[node name="Right_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="0"]
position = Vector2(-16, -8.00001)
position = Vector2(-16, -8)
scale = Vector2(1, 1)
[node name="Left_Eye" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="1"]
@ -89,8 +90,8 @@ position = Vector2(-4, -9)
scale = Vector2(1, 1)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head/HeadParticle/Head" index="2"]
position = Vector2(-2.90837, 2.77886)
rotation = -0.0515354
position = Vector2(-3.00143, 2.99759)
rotation = 0.0112854
scale = Vector2(0.999829, 0.999829)
[node name="Jaw" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/Head" index="1"]
@ -124,29 +125,29 @@ position = Vector2(1, -6)
shape = SubResource("CircleShape2D_67t4t")
[node name="LeftUpperArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body" index="4"]
scale = Vector2(0.999828, 0.999828)
scale = Vector2(0.99983, 0.99983)
[node name="Left_Lower_Arm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile" index="0"]
rotation = -0.0781998
rotation = 0.109337
scale = Vector2(0.999999, 0.999999)
[node name="Left_Hand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/HandProjectile/Left_Lower_Arm" index="0"]
position = Vector2(-0.99983, 12.9978)
rotation = -0.0644599
scale = Vector2(0.999659, 0.999659)
rotation = -0.0482545
scale = Vector2(0.999658, 0.999658)
[node name="LeftLowerArm" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm" index="2"]
scale = Vector2(0.999829, 0.999829)
[node name="LeftHand" parent="CanvasGroup/basic_zombie_walk/Zombie/Butt/Body/LeftUpperArm/LeftLowerArm" index="0"]
scale = Vector2(0.999829, 0.999829)
scale = Vector2(0.999828, 0.999828)
[node name="Eatbox" parent="." index="2"]
_damage = SubResource("Resource_011r0")
[node name="Mover" parent="." index="4"]
_speed = SubResource("Resource_b6mal")
_speedControlMult = 0.113427
_speedControlMult = 0.665961
[node name="HitPlayer" parent="." index="5"]
playlist = Array[AudioStream]([ExtResource("7_0amn8"), ExtResource("7_67t4t")])